Game Updates · October 1, 2026
EURORAILS v1.10.0 - 2026-09-30
- Save up to five construction projects, including ordinary and great cities.
- Compare each target from your current network and after earlier projects.
- Ordered estimates reuse shared new rail and show remaining cash or shortfall.
- Reorder priorities, pin a route, ...
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Game Updates · October 1, 2026
HUSKERS 2026 — VERSION 1.17.0
Release date: 2026-09-30
INTERACTIVE MATCHUP GUIDE
- Compare all 91 pairings of 13 offensive calls and seven defenses.
- Select either call to inspect the offense's formation and both play tips.
- View ratings from each side, ranked offensive options against a covera...
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Game Updates · October 1, 2026
TERRIBLE SWIFT SWORD
VERSION 1.13.0
Release Date: October 1, 2026 (UTC)
ADDED / CHANGED
- Army highlights in the Map panel: movement remaining, morale trouble, low ammunition, command gaps and the selected brigade.
- Press Y to cycle views or Shift+Y to cycle back. Read matching counts, description...
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Game Updates · October 1, 2026
VERSION 3.5.0
Release Date: September 30, 2026
ADDED
- Key Rally Timeline in Match Lab: identifies the match's most important scoring swings, including extended runs, late lead changes, pressure rallies and saved highlight moments.
- Replay buttons on timeline entries when the rally is also availab...
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Game Updates · October 1, 2026
ALPHA OMEGA — CHANGE HISTORY
v1.22.0 — 30 September 2026
Contact Intelligence: consolidated held and last-known sensor contacts, range and
bearing, firm-identification class/armament, quick target assignment and export.
v1.21.0 — 30 September 2026
The turn archive: every commander can ...
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Game Updates · October 1, 2026
1.15.0 - 2026-09-30
Adds an interactive race minimap showing the entire Circus, all chariots and the
main-camera viewport, with click-to-recenter navigation and an N shortcut.
CIRCUS MAXIMUS - CHANGE HISTORY
1.14.0 - 2026-09-30
Pre-race scouting pass: added a full next-field report to the St...
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Game Updates · October 1, 2026
v1.23.0 — 27 September 2026
Formation and movement readiness, route/courier context and new filters.
See patches/patch_v1.23.0.txt.
v1.22.0 — 26 September 2026
Compact readiness comparison with expandable details and extra condition filters.
See patches/patch_v1.22.0.txt.
v1.21.0 — 26 Septem...
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Game Updates · September 29, 2026
EURORAILS v1.6.0 - 2026-09-29
- Map overlays mark pickup cities still needed and waybill destinations.
- Optional railway emphasis dims competitors; city label density is selectable.
- Display preferences are remembered by the browser separately from game saves.
- Inspect city makes map clicks read-...
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Game Updates · September 29, 2026
TERRIBLE SWIFT SWORD
VERSION 1.7.0
Release Date: September 30, 2026 (UTC)
ADDED / CHANGED
- March planner (P) for movable player-commanded regiments and batteries, with a persistent map prompt and a Cancel control.
- Review the planned path, per-step cost, remaining movement points, final facing, f...
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Game Updates · September 29, 2026
SCARLET SERVE — CHANGELOG
VERSION 2.3.0
Release Date: September 29, 2026
ADDED
- Pressure Index: a 0–100 live game-state indicator using score leverage, late-set closeness, serve state and opponent scoring runs.
- Timeout Intelligence on the Coach's Clipboard and in Match Lab, with hold/consid...
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Game Updates · September 29, 2026
HUSKERS 2026 — VERSION 1.11.0
Release date: 2026-09-29
STAFF GAME PLAN
- Game week recommends one offensive install, one support install and a
practice focus. Each recommendation explains the evidence behind it.
- Advice uses opponent game ratings and base run tendency, the forecast,
starter ...
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Game Updates · September 29, 2026
CIRCUS MAXIMUS - CHANGE HISTORY
1.5.0 - 2026-09-14
A difficulty ladder of three rungs, with the six candidate dials ablated
and four of them reported flat; see patches/patch_v1.5.0.txt.
1.4.0
Sound: eleven cues, each described once and rendered both in the browser
and to the WAV files in s...
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Game Updates · September 29, 2026
ALPHA OMEGA — CHANGE HISTORY
v1.12.0 — 13 September 2026
The service record and the strong plot.
v1.11.0 — 13 September 2026
The contact report and last known positions; last turn’s sheets repeated.
v1.10.0 — 13 September 2026
A guided first action, and energy controls that always...
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Game Updates · September 28, 2026
SCARLET SERVE — CHANGELOG
VERSION 1.6.0
Release Date: September 28, 2026
ADDED
- Serve chart: two more presses of S (or the Shots button) show where
every serve was played this match, marked ace, service error, or by the
pass it drew, for Nebraska and then the opponent. Players dim while a
...
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Game Updates · September 28, 2026
HUSKERS 2026 - CHANGELOG
VERSION 1.6.0 (September 28, 2026)
- Halftime adjustments for both staffs.
- The Husker Beat; the Playoff bracket, played out to a champion.
- Win probability refitted.
- Save format 1.6 with migration from 1.0 through 1.5.
VERSION 1.5.0 (September 27, 2026)
- Fake punts a...
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Game Updates · September 28, 2026
TERRIBLE SWIFT SWORD — CHANGELOG
VERSION 1.2.0
Release Date: September 27, 2026
ADDED / CHANGED
- New action: East Cemetery Hill (July 2, 4:00–8:00 PM) — Latimer on Benner's Hill, Johnson against Greene on Culp's Hill, and the Louisiana Tigers among the XI Corps guns at dusk.
- Enemy fire zo...
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Game Updates · September 27, 2026
EURORAILS v1.5.0 - 2026-09-28
- Three-column workspace: information left, railway map center, controls right.
- Left sidebar shows company status, cargo, events, network progress, waybills,
standings, city information and traffic log without gameplay buttons.
- Right sidebar holds map search/zoom,...
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Game Updates · September 27, 2026
EURORAILS v1.4.0 - 2026-09-28
- Saved delivery queue for up to three jobs, one alternative per waybill.
- Queue controls for reordering, removing, pausing and resuming jobs.
- Active queues advance after delivery and track shifting waybill positions.
Delivering an alternative retires the entire ca...
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Game Updates · September 27, 2026
v1.7.0 — 26 September 2026
Terrain-aware route assistance, waypoint editing and correct halting at route
completion. See patches/patch_v1.7.0.txt.
v1.6.0 — 24 September 2026
Saved command groups and reviewed group march/hold orders with draft
protection, courier estimates and terrain warnings. ...
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Game Updates · September 27, 2026
B-17: QUEEN OF THE SKIES — CHANGELOG
Newest first. Every release is kept.
VERSION 1.24.0
Release Date: September 26, 2026
FIRST AID REVIEW
Manual first-aid assignments now open a review before issuing orders. Inspect
the helper, patient, treatment location, gun availability and compartment
hazar...
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Game Updates · September 27, 2026
VERSION 2.12.0 — 2026-09-26
- Fix the Battle Record freezing after reaching the existing 400-event retention limit.
- Preserve retained reading anchors; explain when older entries expire.
- Refresh filters on content changes and disclose the retention limit.
- Preserve original media, rules, AI, s...
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Game Updates · September 26, 2026
BATTLEFLEET MARS — CHANGELOG
VERSION 1.20.0 — September 27, 2026
- Added Income breakdown beside Resources, showing owned-site base production, local losses, embargo reduction, difficulty adjustment where applicable and the actual current event adjustment.
- Every displayed adjustment reconcile...
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Game Updates · September 26, 2026
B-17: QUEEN OF THE SKIES — CHANGELOG
Newest first. Every release is kept.
VERSION 1.25.0
Release Date: September 27, 2026
FORMATION BOARD
Formation Board lists every ship in the lead, high and low squadrons, including
recorded losses, their causes, filled gaps and your bomber's position. See
cur...
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Game Updates · September 26, 2026
BATTLEFLEET MARS — CHANGELOG
VERSION 1.7.0 — September 26, 2026
- Operational Intelligence now shows inbound enemy fleet strength beside friendly orbital strength already at the threatened destination.
- Ready intercept opportunities are limited to fleets still awaiting orders and can be issued...
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Game Updates · September 26, 2026
VERSION 2.0.0 — 2026-09-26
- Added one manual tactical snapshot slot (S) and exact-state restore (K), separate from autosave.
- Added a live score-versus-par readout to the Situation panel using the game’s actual scoring and par tables.
- Removed the duplicate Situation rendering path and consol...
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Game Updates · September 26, 2026
VERSION 1.7.0 — 2026-09-26
- Added a live Situation report for both sides: fighting, wounded, down, and out.
- Added a next-activation preview to the Situation card.
- Roster and Initiative clicks now centre and inspect a man, feeding enemy inspection into the Odds Slip.
- Expanded the map HUD wit...
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Game Updates · September 26, 2026
B-17: QUEEN OF THE SKIES — CHANGELOG
Newest first. Every release is kept.
VERSION 1.14.0 — 2026-09-26
- Preview crew passes and rest-home orders before the next briefing.
- Compare actual seat-selection forecasts, stress, reserves and replacements.
- Show recovery countdowns and pilot-credit / ...
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Game Updates · September 26, 2026
v1.6.0 — 24 September 2026
Saved command groups and reviewed group march/hold orders with draft
protection, courier estimates and terrain warnings. See patches/patch_v1.6.0.txt.
v1.5.0 — 24 September 2026
Editable planning pins, a move-report archive with filters, and a downloadable
field journ...
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Game Updates · September 26, 2026
GUNFIGHT AT THE O.K. CORRAL - CHANGELOG
Entries are kept from every release, newest first.
VERSION 1.3.0
Release Date: September 25, 2026
First Tronsoft Games Portal package (Package Specification v1.6.2).
ADDED
- Packaged to the Tronsoft Games Package Specification v1.6.2: manifest, storefront ar...
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Game Updates · September 26, 2026
BATTLEFLEET MARS — CHANGELOG
VERSION 1.2.0 — September 24, 2026
- Interception: a fleet at rest can intercept a detected enemy fleet in transit. Hovering the enemy counter while setting course shows the intercept rule (meeting turn and burn); the Fleets tab lists every catchable contact. The fl...
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Game Updates · September 26, 2026
B-17: QUEEN OF THE SKIES — CHANGELOG
Newest first. Every release is kept.
VERSION 1.8.1 — 2026-09-24
- Packaged to the Tronsoft Games Package Specification v1.6.2: manifest,
store art, screenshots, manual, tutorial, credits, licence, checksums,
self-tests and validate.js.
- Rendered sound f...
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Game Updates · September 24, 2026
Wooden Ships & Iron Men — changelog
======================================================================
v1.20.0 — 2026-09-25
A live Fire Control Board aggregates laid broadsides by enemy, showing total
batteries, rakes and expected effect while counting held loaded batteries
and flaggi...
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Game Updates · September 24, 2026
B-17: QUEEN OF THE SKIES — CHANGELOG
Newest first. Every release is kept.
VERSION 1.11.0 — 2026-09-25
- Searchable mission archive with credit/outcome filters and five sort orders.
- Statistics for shown missions and CSV export preserving filters and order.
- Detailed reports with prior-sortie ...
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Game Updates · September 23, 2026
Wooden Ships & Iron Men — changelog
======================================================================
v1.3.0 — 2026-09-24
Damaged saves are rejected and cleared with a readable warning. A new
tactical overview exposes every ship's position, heading, condition and
nearest-enemy range ...
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Game Updates · September 23, 2026
Wooden Ships & Iron Men — changelog
======================================================================
v1.1.1 — 2026-09-23
A review pass. A battery stripped of hands now falls silent instead of
firing at four-tenths weight; the watch bill is trimmed when casualties
leave a ship unable...
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Game Updates · September 23, 2026
2.0.4 — 2026-09-23
- Repair holds now update secondary deadlines, space hazards and turn statistics once per day, with one enemy response per day, stopping when the mission ends.
- Overdue secondary objectives cannot be claimed. Scans and objective completion enforce the mission time limit immed...
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Game Updates · September 23, 2026
2.0.3 — 2026-09-23
- Bumped the reviewed maintenance release, visible title, manifest, README and current documentation to 2.0.3.
- Includes the previously reviewed save-loading, keyboard navigation, torpedo state, career-record and Mission Briefing feedback fixes.
- Gameplay rules, save format...
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Game Updates · September 23, 2026
2.0.2 — 2026-09-23
Second review fixes (v2.0.2 rebuilt):
- Reconcile torpedo button text, styling, targeting hint and accessible pressed state whenever a mission is rendered, including new and resumed missions.
- Restore all missing/non-numeric legacy statistics to safe numeric defaults so miss...
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Game Updates · September 21, 2026
ISS Vanguard v1.5.6 — Map Controls and Refueling Fixes
- Preserve tile clicks and taps by capturing the pointer only after movement
reaches the drag threshold. Suppress accidental tile activation after a drag.
Ignore secondary buttons and pointers; clean up canceled gestures, lost
capture, ...
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Game Updates · September 21, 2026
1.6.6 (2026-09-22) — combat eligibility and escort movement fixes. 1.6.5 (2026-09-22) — melee, withdrawal, capture, and escort fixes. 1.6.4 (2026-09-22) — prisoner rifle and gun withdrawal fixes. 1.6.3 (2026-09-22) — scaling, crew movement, and rifle fixes. 1.6.2 (2026-09-22) — mouse, gun ...
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Game Updates · September 20, 2026
1.4.1 (2026-09-21) — corrected shot direction. 1.4.0 (2026-09-21) — reliable saves and mid-turn resume. 1.3.0 (2026-09-21) — command aids and turn safety. 1.2.0 (2026-09-21) — interactive overview map. 1.1.0 (2026-09-21) — command interface enhancement. 1.0.1 (2026-09-16) — new cover art...
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Game Updates · September 20, 2026
1.4.0 (2026-09-21) — reliable saves and mid-turn resume. 1.3.0 (2026-09-21) — command aids and turn safety. 1.2.0 (2026-09-21) — interactive overview map. 1.1.0 (2026-09-21) — command interface enhancement. 1.0.1 (2026-09-16) — new cover artwork. 1.0.0 (2026-07-31) — first release.
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Game Updates · September 20, 2026
1.1.0 (2026-09-21) — command interface enhancement. 1.0.1 (2026-09-16) — new cover artwork. 1.0.0 (2026-07-31) — first release.
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Game Updates · September 15, 2026
Version 2.9.1 - Documentation, interface and market-record maintenance release.
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Game Updates · September 14, 2026
Version 1.6.0 - Challenge scenarios and alternate strategy release.
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Game Updates · September 13, 2026
Version 1.26.0 - Consolidated the command interface and documentation; introduced backward-compatible save schema v2; upgraded machine commander recovery, maintenance, fatigue, ammunition, command-link and sector-pressure decisions.
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Game Updates · September 13, 2026
Version 1.2.0 - Added live situation panel with force, loss, contact, objective and artillery status; selectable 1x/2x/4x pulse playback; keyboard-shortcut overlay; unit center and clear-route controls; preserved v1.1.0 sidebars, pan/zoom and cover art.
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Game Updates · September 13, 2026
Version 1.1.0 - Command interface enhancement. Added left information sidebar; retained right order/control sidebar; improved battlefield navigation guidance and responsive behavior; added version beside title.
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Game Updates · September 13, 2026
Version 1.7.0 - Added fire traces, impact flashes, floating outcomes, and reduced-motion support.
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Game Updates · September 13, 2026
Version 1.7.0 - Optional procedural battlefield audio.
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Game Updates · September 13, 2026
PARCHEESI — CHANGELOG
Version 1.22.0 — September 13, 2026
Added a compact Focus Play dock with status, dice, rolling, and selectable
move values so Board Focus mode remains fully playable without sidebars.
Version 1.21.0 — September 13, 2026
Added an active-player board frame and turn-...
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Game Updates · September 13, 2026
2.1.0 - Next-target cycling and T/F engagement shortcuts. 2.0.0 - Manual weapon and ammunition choice. 1.9.0 - Movement planning. 1.8.0 - Fire-control lines. 1.7.0 - Enemy-contact board. 1.6.0 - Guarded phase commitment. 1.5.3 - Restored cover. 1.5.0 - Deterministic undo. 1.4.0 - Situation board. 1....
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Game Updates · September 13, 2026
Version 1.8.0 - September 13, 2026 - Added the combat Order Ledger. Version 1.7.0 - September 13, 2026 - Added nearest-refuge and affordability planning. Version 1.6.0 - September 13, 2026 - Added cleared-site survey marks and map key. Version 1.5.0 - September 13, 2026 - Added accessible display pr...
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Game Updates · September 13, 2026
Version 1.0.2 - New illustrated cover artwork.
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Game Updates · September 13, 2026
Version 1.0.1 - New command-cover interface and three-column tactical layout.
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Game Updates · September 13, 2026
Version 1.0.1 - September 13, 2026 - New polished cover and title-screen treatment. Gameplay and save format remain unchanged. Version 1.0.0 - July 29, 2026 - Initial release with the nine-place wound system, rank-and-reach combat, procedural country and seal-sites, and the complete campaign.
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Game Updates · September 13, 2026
1.5.1 - New hand-painted Tobruk cover artwork. 1.5.0 - Deterministic one-step undo for player orders. 1.4.0 - Added a left-side situation board with objective and force information. 1.3.0 - A card under the pointer. 1.2.0 - Fixed boards. 1.1.0 - Sound. 1.0.0 - First release.
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Game Updates · September 13, 2026
Version 1.13.0 (2026-09-08) - Match-length enhancement. Version 1.12.0 (2026-09-08) - Resume Center enhancement. Version 1.11.0 (2026-09-08) - Strategy Coach enhancement. Version 1.10.0 (2026-09-08) - Dice statistics enhancement. Version 1.9.0 (2026-09-07) - Quick-reference and match-history enhance...
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Game Updates · September 13, 2026
1.5.0 - Deterministic one-step undo for player orders. 1.4.0 - Added a left-side situation board with live objective control, force readiness, clickable objective focus, camera controls, and next-ready-unit cycling. 1.3.0 - A card under the pointer for any counter or report. 1.2.0 - The ground is pr...
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Game Updates · September 13, 2026
1.22.0 - Darkened loaded-cargo colors for accessibility. 1.21.0 - Added reproducible survey seeds. 1.20.0 - Added an interactive loaded-car cargo manifest. 1.19.0 - Added confirmed cargo unloading controls. 1.18.0 - Added filterable and exportable operations history. 1.17.0 - Added interactive Chart...
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Game Updates · September 13, 2026
1.21.0 - Added reproducible survey seeds. 1.20.0 - Added an interactive loaded-car cargo manifest. 1.19.0 - Added confirmed cargo unloading controls. 1.18.0 - Added filterable and exportable operations history. 1.17.0 - Added interactive Charter Race standings. 1.16.0 - Added an optional end-turn fr...
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Website Updates · September 13, 2026
All remaining public TIFE references, game details, launches, and search-index paths are now concealed from ordinary users.
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Website Updates · September 13, 2026
TIFE is now hidden from ordinary users and remains available to administrators and developers.
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Game Updates · September 12, 2026
Version 1.31.2 - Complete save-integrity validation and safe portable wrapper settings. Version 1.31.1 - Save recovery, strict import validation, responsive marker table and current manual. Version 1.31.0 - Operational-marker feasibility and tactical outlook. Version 1.30.0 - Reserve arrival forecas...
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Game Updates · September 12, 2026
GROUNDBREAK
Changelog
VERSION 1.17.0 - September 13, 2026
Added Live Closing Field to Settlement Watch. Every projected office is now
listed by rank and final fortune, with the player highlighted and each rival's
exact lead or deficit shown relative to the player. The field updates with the
certifi...
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Game Updates · September 12, 2026
AFRIKA KORPS — CHANGE HISTORY
v1.37.0 Added a live reserve advisor with legal reinforcement-route previews.
v1.36.0 Added a persistent front-line pressure overlay with live combat ratios.
v1.35.0 Added live, map-linked front-line pressure intelligence for both armies.
v1.34.0 Added live, map-l...
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Game Updates · September 12, 2026
Version 1.12.0 - Exact supply traces and corrected isolation aging. Version 1.11.0 - Exact movement-route preview. Version 1.10.0 - Selective end-of-week Orders Review. Version 1.9.0 - Strategic Objectives board and overlay. Version 1.8.0 - Actionable Order Queue with map recall. Version 1.7.0 - For...
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Game Updates · September 12, 2026
GO CHANGELOG
VERSION 1.30.0 — September 12, 2026
- Added a non-destructive outcome preview for the selected tactical response.
- Reported exact captured-stone totals for Capture responses.
- Reported resulting group liberties for Save responses.
- Included counter-captures made while saving a gro...
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Game Updates · September 11, 2026
GROUNDBREAK
Changelog
VERSION 1.0.4 - September 12, 2026
First Tronsoft Games release, packaged to Specification 1.6.2.
Original tile-and-share design: 110 lots, six syndicates, the assay strip and
the transfer slate. Three measured difficulties. Keep and resume.
House layout adopted: information l...
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Game Updates · September 11, 2026
1.4.0 (2026-09-11): Next Ready cycling, remaining-ready count and end-turn readiness review; no gameplay or save-format change. 1.3.0 (2026-09-11): live command-status panel, objective navigation and situation-aware tactical estimate; no gameplay or save-format change. 1.2.0 (2026-09-11): responsive...
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Game Updates · September 10, 2026
Version 1.1.1 - New Eastern Front campaign cover. Version 1.1.0 - Sound added, optional throughout. Version 1.0.0 - Initial release.
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Game Updates · September 10, 2026
AFRIKA KORPS — CHANGE HISTORY
v1.6.0 Added a live, map-linked strategic-objectives ladder.
v1.5.0 Added portable campaign files and verified save-slot deletion.
v1.4.1 Added an operational reinforcement forecast for both armies.
v1.4.0 Added an interactive live campaign minimap.
v1.3.1 A...
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Game Updates · September 10, 2026
AFRIKA KORPS — CHANGE HISTORY
v1.2.1 Replaced the portal cover asset to match the new command-map cover page.
v1.2.0 Rebuilt the cover as a classic operational command-map presentation.
v1.1.1 Polished cover navigation, focus behavior, and background loading.
v1.1.0 New illustrated cover p...
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Game Updates · September 10, 2026
AFRIKA KORPS — CHANGE HISTORY
v1.2.0 Rebuilt the cover as a classic operational command-map presentation.
v1.1.1 Polished cover navigation, focus behavior, and background loading.
v1.1.0 New illustrated cover page with campaign actions and accessible HTML title treatment.
v1.0.0 — first ...
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Game Updates · September 9, 2026
THE MAGIC CANDLE - CHANGELOG
v1.4.1 (September 9, 2026)
* The title card is narrower and the artwork is repositioned at desktop widths, so the story text no longer crowds the candle.
+ The selected candle length now has a strong visible state and exposes its selection with aria-pressed.
* Cov...
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Game Updates · September 9, 2026
THE RUST SOVEREIGNS — CHANGELOG
Version 1.20.0 — September 9, 2026
- Replaced the former procedural pylon screen with a cinematic Surface and Undercity cover.
- Added a stronger title hierarchy, doctrine color rail, feature summary, and clearer main actions.
- Added responsive layouts for...
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Game Updates · September 9, 2026
AFRIKA KORPS — CHANGE HISTORY
v1.1.1 Polished cover navigation, focus behavior, and background loading.
v1.1.0 New illustrated cover page with campaign actions and accessible HTML title treatment.
v1.0.0 — first release.
See patches/patch_v1.0.0.txt.
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Game Updates · September 9, 2026
THE MAGIC CANDLE - CHANGELOG
v1.3.0 (September 7, 2026)
+ Battle by key: S strike, M move, H hold, R run, F let them fight it out, space to step a foe's turn. Escape drops a chosen action before it is aimed. The battle buttons name their keys, and the sheet keys stay inert while a battle is on.
...
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Game Updates · September 9, 2026
THE RUST SOVEREIGNS — CHANGELOG
v1.9.0 — September 6, 2026
- BREADCRUMBS. With a stack selected, moving the pointer over the map lays out the road it would take — every step it will spend movement on, with the destination marked larger. The path is worked out with the same search the marc...
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Game Updates · September 9, 2026
GO CHANGELOG
VERSION 1.21.0 — September 9, 2026
- Added a dedicated left sidebar for live game information.
- Moved the full control collection into a labeled right sidebar.
- Kept the Go board centered between both sidebars on wide screens.
- Added live turn, phase, move, board, capture, clock, ...
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Game Updates · September 9, 2026
AFRIKA KORPS — CHANGE HISTORY
v1.0.0 — first release.
See patches/patch_v1.0.0.txt.
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Game Updates · September 8, 2026
Version 1.13.0 (2026-09-08) - Match-length enhancement. Version 1.12.0 (2026-09-08) - Resume Center enhancement. Version 1.11.0 (2026-09-08) - Strategy Coach enhancement. Version 1.10.0 (2026-09-08) - Dice statistics enhancement. Version 1.9.0 (2026-09-07) - Quick-reference and match-history enhance...
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Game Updates · September 8, 2026
GO CHANGELOG
VERSION 1.16.0 — September 8, 2026
- Added initial and current scoring-margin displays.
- Added the size and direction of the margin shift caused by scoring decisions.
- Added leader-change and leader-stability explanations.
- Updated the comparison after marking, undoing, or redoing...
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Game Updates · September 6, 2026
THE RUST SOVEREIGNS — CHANGELOG
v1.9.0 — September 6, 2026
- BREADCRUMBS. With a stack selected, moving the pointer over the map lays out the road it would take — every step it will spend movement on, with the destination marked larger. The path is worked out with the same search the marc...
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Game Updates · September 6, 2026
THE MAGIC CANDLE - CHANGELOG
v1.1.6 (September 6, 2026)
+ Camp until rested (Rest until fit underground): keeps watch night after night until every companion is near full hits and energy, the rations run out, an encounter finds the camp, or seven nights have gone - and says which. Offered only wh...
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Game Updates · September 5, 2026
THE MAGIC CANDLE - CHANGELOG
v1.0.5 (September 6, 2026)
+ The quest sheet (button under The rite, in town and on the road): every verse, component and sage with its status, where it is, the travel time from where you stand, and a Travel there button that leaves town if need be and sets off by the...
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Game Updates · September 5, 2026
THE MAGIC CANDLE - CHANGELOG
v1.0.2 (September 6, 2026)
+ Click-to-travel: click any reachable hex or place and the company walks there by the quickest road, one hex at a time, stopping for encounters, arrival at a place, exhaustion or the candle. A Stop here button (Route band) halts the walk; a...
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Game Updates · September 5, 2026
THE SUNDERED WEAVE — CHANGE HISTORY
1.7.2
One cursor at a time: while the arrow keys walk the cursor the system
pointer is hidden over the cloth, and the first movement of the mouse
brings it back.
1.7.1
The wizard count on the charter sheet offers as many wizards as there are
names, s...
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Website Updates · September 5, 2026
Discover now imports batches of downloaded EPUB files, scans their metadata and covers, and adds them as drafts or published books.
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Website Updates · September 5, 2026
Discover now connects free-book discovery to a review, download, edit, and publish workflow.
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Website Updates · September 5, 2026
Manage Books now uses a space-efficient title row with catalog statistics aligned on the right.
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Website Updates · September 5, 2026
Manage Books now has a cleaner, more compact heading with the books-and-gear icon and improved typography.
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Website Updates · September 5, 2026
Manage Books now appears directly in the Book Portal navigation row for authorized administrator and developer accounts.
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Website Updates · September 5, 2026
Manage Books visibility is hardened across all Book Portal routes for authorized administrator and developer accounts.
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Website Updates · September 5, 2026
Book Portal management is now directly accessible as Manage Books, with a dedicated books-and-gear icon and prominent Enrich Existing Books controls.
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Website Updates · September 5, 2026
Book Portal now includes AI Metadata management for enriching existing catalog books without re-importing their EPUB files.
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Website Updates · September 5, 2026
Book Portal now handles exhausted OpenAI API credits and spend limits gracefully without making a successful EPUB import look like a failed operation.
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Website Updates · September 5, 2026
Book Portal EPUB imports can use AI metadata enrichment again, chapter links stay inside the reader instead of returning 404, and future Core Website exports retain the Book Portal runtime.
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Game Updates · September 4, 2026
ONE ON ONE - CHANGELOG
VERSION 1.1.0 - September 3, 2026
- Packaged to Tronsoft Games Package Specification v1.6.2.
- Local WAV sound cues with synthesized fallback; volume slider.
- Setup choices stored under tronsoft_one_on_one_prefs.
- Screen-reader status line; artwork, screenshots, manual, tut...
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Game Updates · September 3, 2026
CHALK TALK — CHANGELOG
1.1.0 (2026-09-04)
- Added a persistent seven-week round-robin season for all eight clubs.
- Added a responsive league hub with the next fixture, complete schedule, results, standings, recent form and champion.
- Added situation-aware coaching reads with three one-click rec...
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Game Updates · September 3, 2026
CHALK TALK — CHANGELOG
1.0.3 (2026-09-03)
- Unified route lines, player markers and football movement under one play-geometry model.
- Corrected Counter direction and Shotgun/Trips running-back selection.
- Added distinct animation outcomes for sacks, incompletions, interceptions and fumbles.
- F...
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Game Updates · September 3, 2026
CHALK TALK — CHANGELOG
1.0.1 (2026-09-03)
- Rebuilt the opening cover page around the game's coaching and chalkboard identity.
- Added a cinematic stadium background, clearer game setup, matchup preview and visible version label.
- Refreshed the portal cover artwork.
1.0.0 (2026-09-03)
- Initial...
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Game Updates · September 3, 2026
CHAMPIONSHIP BOXING - CHANGELOG
1.0.0 - 2026-09-03
Initial Tronsoft Games release (Package Specification v1.6.2). See patches/patch_v1.0.0.txt.
Development history before packaging: single-file builds of 2026-09-01 (game), 2026-09-02 (people and personas; articulated boxers).
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Game Updates · September 3, 2026
MERIDIAN GAMES — CHANGELOG
1.0.0 — 2026-09-03
Initial release. See patch_v1.0.0.txt.
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Game Updates · September 3, 2026
NINETY FEET — CHANGELOG
1.0.0 (2026-09-03)
- Initial Tronsoft Games release. See patches/patch_v1.0.0.txt.
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Game Updates · September 3, 2026
MEAN 18 — CHANGE HISTORY
1.0.1 — 2026-09-03
- Fixed the empty putt path that could stop the game at the edge of a hazard.
- Packaged to Specification v1.6.2; reduced-motion and screen-reader support.
1.0.0 — 2026-09-01
- Initial single-file release: eighteen holes, three-click swing, four bu...
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Game Updates · September 3, 2026
CHALK TALK — CHANGELOG
1.0.0 (2026-09-03)
- Initial Tronsoft Games release. Packaged to Specification v1.6.2.
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Website Updates · September 3, 2026
Protected-page sign-in now uses one clean login-modal redirect and returns visitors to their requested local page.
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Game Updates · September 3, 2026
Version 1.1.3 - Moved Suggest Outfit into a highlighted callout directly above the Goods table at Halloway Landing so the loadout helper is visible immediately.
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Game Updates · September 2, 2026
Version 1.1.2 - Added Use suggested outfit at Halloway Landing. It replaces current purchases with a balanced load tailored to the selected trade and year, keeps emergency cash, and leaves wagon room for hunted meat and supplies found along the road.
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Game Updates · September 2, 2026
IRONMASK - CHANGELOG
VERSION 1.0.4 - September 2, 2026
Placed the current game version beside the Ironmask title in both the
persistent header and opening screen, so it is visible without
opening documentation or inspecting the package manifest.
VERSION 1.0.3 - September 2, 2026
Ad...
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Game Updates · September 2, 2026
IRONMASK - CHANGELOG
VERSION 1.0.3 - September 2, 2026
Added an eye marker to every surviving Vane company whose exact rank
Corvel has discovered. The marker uses Corvel's actual Dossier view,
so combat reveals, long Outrider runs and deductions all count. The
information sidebar no...
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Game Updates · September 2, 2026
IRONMASK - CHANGELOG
VERSION 1.0.2 - September 2, 2026
Rebuilt the field as a three-column desktop layout with information
on the left, the board in the center and controls on the right.
Deployment now lives with the other controls. On smaller screens,
the sidebars stack beneath the...
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Game Updates · September 2, 2026
IRONMASK - CHANGELOG
VERSION 1.0.0 - September 1, 2026
Initial Tronsoft Games release. Ten by ten hidden-rank duel with the
Dossier deduction system, three machine tempers, deployment by hand
or by the staff, local save and resume, keyboard play and a
responsive layout. Packaged to ...
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Website Updates · September 2, 2026
Developer publishing permissions now resolve from the correct standard role instead of a stale role identifier.
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Game Updates · September 2, 2026
Version 1.1.1 - Hunting no longer inherits travel-pace fatigue or team wear; road-only breakdown, mire, lost-road and guide events no longer fire while resting or hunting; laying over at a stop now returns correctly after a prompted event; the Market hunter uses less powder as described; the Schoolm...
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Game Updates · September 2, 2026
Version 2.0.2 - Map Stability Fix: locked the ship map against flex shrinking so selecting crew, changing loadouts, and redrawing action panels no longer make the map progressively smaller.
Version 2.0.1 - Finalization: tutorial wiring, Ironman restrictions, supply-cache completion, Queen finale, dy...
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Website Updates · September 2, 2026
Game package publishing no longer fails on an undefined tg_smart_upload_skip_csrf() call. Direct upload security remains unchanged, while valid Smart Upload handoffs retain their intended behavior.
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Website Updates · September 1, 2026
Developer Upload Game and Upload TIFE buttons now open their permitted publishing pages without granting general administrator access.
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Website Updates · September 1, 2026
The website has been updated to v21.8.127.
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Website Updates · September 1, 2026
The website has been updated to v21.8.126.
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Website Updates · September 1, 2026
The website has been updated to v21.8.123.
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Website Updates · August 31, 2026
Development Portal game tiles now place Save as the final action, after all other game controls.
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Website Updates · August 30, 2026
Adds a Development Portal game library with tile covers, search, engine filters, Active and Inactive flags, and safe lifecycle-aware controls.
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Website Updates · August 30, 2026
The website has been updated to v21.8.117.
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Website Updates · August 26, 2026
Primary navigation now emphasizes Home and Portals, libraries stay inside their owning portals, Account focuses on user settings, and development tools live in the Development Portal.
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Website Updates · August 26, 2026
Games and development tools now belong to the Development Portal. Admin retains a single Development Portal entry point and no longer duplicates Game Manager, lifecycle, ratings, backups, or TG Studio navigation.
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Website Updates · August 26, 2026
Dashboard and System Health no longer flag optional updater tables or above-minimum PHP settings as advisories. Disk and server-limit findings are now reported only when they require corrective action.
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Website Updates · August 26, 2026
Dashboard warnings now represent actionable faults. Optional database enhancements, recommended PHP tuning, and routine security audit activity are shown as advisories or informational status instead of release warnings.
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Website Updates · August 26, 2026
Dashboard health now uses shared system-health data, reports the configured or installed TIFE version accurately, and no longer treats a normally uninstalled TIFE runtime as a site error.
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Website Updates · August 26, 2026
Fixes Admin menu initialization, improves narrow-screen Admin navigation, and adds Publishing Engine, Platform Health, and Update Storage checks to the Dashboard.
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Website Updates · August 25, 2026
Corrects stale website update news metadata so the published release information reports the current website version.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Makes the compact reactive menu fully readable with single-column navigation, full labels, stronger contrast, and full-width account controls.
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Website Updates · August 25, 2026
Corrects the root cause of News Portal and Account overlap: stale cached menu JavaScript and unsafe flex shrinking in the canonical header.
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Website Updates · August 25, 2026
The public header now detects real available space and automatically collapses before News Portal, Account, or version controls can overlap.
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Website Updates · August 25, 2026
News Portal and Account no longer overlap at medium desktop widths; the header now collapses into the reactive menu before horizontal space runs out.
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Website Updates · August 25, 2026
The canonical site navigation is now fully reactive on desktop and mobile.
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Website Updates · August 23, 2026
The website has been updated to v21.8.92.
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Website Updates · August 23, 2026
The website has been updated to v21.8.91.
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Website Updates · August 23, 2026
The website has been updated to v21.8.90.
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Website Updates · August 23, 2026
The website has been updated to v21.8.89.
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Website Updates · August 23, 2026
The website has been updated to v21.8.88.
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Website Updates · August 23, 2026
The website has been updated to v21.8.87.
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Website Updates · August 23, 2026
The website has been updated to v21.8.86.
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Website Updates · August 23, 2026
Smart Upload now displays the standard Tronsoft loading hourglass while inspecting ZIP packages and while Upload & Process is running.
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Game Updates · August 23, 2026
Version 3.4.8 includes a new game update.
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Game Updates · August 23, 2026
Version 3.4.7 includes a new game update.
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Game Updates · August 23, 2026
Version 3.4.6 includes a new game update.
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Game Updates · August 23, 2026
Version 3.4.5 includes a new game update.
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Game Updates · August 23, 2026
Version 3.4.4 includes a new game update.
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Game Updates · August 23, 2026
Version 3.4.3 includes a new game update.
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Game Updates · August 23, 2026
Version 3.4.1 includes a new game update.
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Website Updates · August 22, 2026
Bad Blood game tiles now use the artwork supplied by the current game record/package. The obsolete hard-coded Bad Blood SVG override and metadata rewrite have been disabled.
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Website Updates · August 22, 2026
The website has been updated to v21.8.81.
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Website Updates · August 22, 2026
The website has been updated to v21.8.80.
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Website Updates · August 22, 2026
The website has been updated to v21.8.79.
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Website Updates · August 22, 2026
The website has been updated to v21.8.78.
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Website Updates · August 22, 2026
The website has been updated to v21.8.77.
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Website Updates · August 22, 2026
The website has been updated to v21.8.75.
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Website Updates · August 22, 2026
The website has been updated to v21.8.74.
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Website Updates · August 22, 2026
The website has been updated to v21.8.73.
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Website Updates · August 22, 2026
The website has been updated to v21.8.72.
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Game Updates · August 21, 2026
Version 3.3.3 includes a new game update.
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Game Updates · August 21, 2026
Version 3.3.2 includes a new game update.
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Game Updates · August 21, 2026
Version 3.3.1 includes a new game update.
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Game Updates · August 21, 2026
Version 1.0.7 includes a new game update.
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Website Updates · August 21, 2026
The website has been updated to v21.8.70.
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Game Updates · August 21, 2026
Version 2.3.1 includes a new game update.
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Game Updates · August 21, 2026
Version 2.3.0 includes a new game update.
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Website Updates · August 21, 2026
The website has been updated to v21.8.69.
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Website Updates · August 21, 2026
The website has been updated to v21.8.68.
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Website Updates · August 21, 2026
The website has been updated to v21.8.66.
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Website Updates · August 21, 2026
The website has been updated to v21.8.64.
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Website Updates · August 21, 2026
The website has been updated to v21.8.63.
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Website Updates · August 21, 2026
The website has been updated to v21.8.62.
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Website Updates · August 21, 2026
The website has been updated to v21.8.61.
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Website Updates · August 21, 2026
The website has been updated to v21.8.60.
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Website Updates · August 21, 2026
The website has been updated to v21.8.59.
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Website Updates · August 21, 2026
The website has been updated to v21.8.58.
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Website Updates · August 21, 2026
The website has been updated to v21.8.57.
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Website Updates · August 21, 2026
The website has been updated to v21.8.53.
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Website Updates · August 21, 2026
The website has been updated to v21.8.52.
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Website Updates · August 21, 2026
The website has been updated to v21.8.51.
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Website Updates · August 21, 2026
The website has been updated to v21.8.50.
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Website Updates · August 21, 2026
The website has been updated to v21.8.49.
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Website Updates · August 21, 2026
The website has been updated to v21.8.48.
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Website Updates · August 21, 2026
The website has been updated to v21.8.47.
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Website Updates · August 21, 2026
The website has been updated to v21.8.33.
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Website Updates · August 21, 2026
The website has been updated to v21.8.32.
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Website Updates · August 21, 2026
The website has been updated to v21.8.31.
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Website Updates · August 21, 2026
The website has been updated to v21.8.29.
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Website Updates · August 21, 2026
The website has been updated to v21.8.28.
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Website Updates · August 21, 2026
The website has been updated to v21.8.27.
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Website Updates · August 21, 2026
The website has been updated to v21.8.26.
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Website Updates · August 21, 2026
The website has been updated to v21.8.25.
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Website Updates · August 21, 2026
The website has been updated to v21.8.24.
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Website Updates · August 21, 2026
The website has been updated to v21.8.23.
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Game Updates · August 21, 2026
Version 1.0.6 includes a new game update.
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Website Updates · August 21, 2026
The website has been updated to v21.8.22.
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Website Updates · August 21, 2026
The website has been updated to v21.8.21.
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Website Updates · August 21, 2026
The website has been updated to v21.8.20.
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Website Updates · August 21, 2026
The website has been updated to v21.8.19.
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Website Updates · August 21, 2026
The website has been updated to v21.8.18.
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Website Updates · August 21, 2026
The website has been updated to v21.8.17.
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Website Updates · August 21, 2026
The website has been updated to v21.8.16.
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Website Updates · August 21, 2026
The website has been updated to v21.8.15.
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Game Updates · August 20, 2026
Tronsoft Interactive Fiction Engine v3.1.6
Initial Tronsoft Games package release.
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Game Updates · August 20, 2026
Version 1.0.5 includes a new game update.
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Game Updates · August 20, 2026
Version 1.0.4 includes a new game update.
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Game Updates · August 20, 2026
Version 1.0.3 includes a new game update.
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Game Updates · August 20, 2026
Version 1.0.2 includes a new game update.
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Game Updates · August 20, 2026
Version 1.0.1 includes a new game update.
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Website Updates · August 20, 2026
Adds an end-to-end TIFE diagnostic that verifies the shared runtime, canonical Developer Kit, production story validator, version contract, and launch path without modifying game data.
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Website Updates · August 20, 2026
TIFE 3.1.5 alignment is now delivered through a valid incremental package, and the Website Updater can recover from damaged updater bookkeeping for migration-free file updates.
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Website Updates · August 20, 2026
The website has been updated to v21.8.11.
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Website Updates · August 20, 2026
Publishes the authoritative TIFE 3.1.5 developer workflow and downloadable starter kit, superseding obsolete TIFE 1.x authoring instructions.
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Website Updates · August 20, 2026
Adds explicit engine/story version identification to the TIFE launch handoff and documents the startup contract.
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Website Updates · August 20, 2026
Adds a conservative native-story contract audit to TIFE package validation and documents the audit in the TIFE 3.1.5 specification.
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Website Updates · August 20, 2026
Adds story-script version consistency validation and documents the TIFE 3.1.5 save compatibility contract, including separate engineVersion and storyVersion metadata.
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Website Updates · August 20, 2026
Adds launch-time TIFE runtime-version compatibility enforcement and expands TIFE diagnostics to show each story requirement, installed runtime version, and compatibility status.
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Website Updates · August 20, 2026
Unifies TIFE engine-ID handling across portal queries, libraries, history, diagnostics, profiles, publishing, breadcrumbs, feedback, and admin Test Play routing.
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Website Updates · August 20, 2026
Updates TIFE launch routing for canonical engine IDs and adds strict native story path validation before redirecting to the shared TIFE runtime.
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Website Updates · August 20, 2026
Adds canonical com.tronsoft.tife engine ID support, validates TIFE runtime compatibility ranges, and updates Smart Upload and installer examples to the 3.1.5 specification.
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Website Updates · August 20, 2026
Updates Smart Upload TIFE package detection and removes the stale TIFE 3.2 validator message so package handling matches the 3.1.5 specification.
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Website Updates · August 20, 2026
Updates the TIFE portal to Engine 3.1.5 and Developer Kit 3.1.5 documentation, native story paths, independent engine/story versions, compatibility rules, and current manifest examples.
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Website Updates · August 20, 2026
Updates the Tronsoft Games Website release version to 21.8.0 using the incremental updater.
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Website Updates · August 20, 2026
Hides portal overview Download controls from non-Admin and non-Developer users by enforcing the role filter in the shared portal navigation renderer.
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Website Updates · August 20, 2026
Restricts all portal download controls and endpoints to Admin and Developer accounts only.
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Website Updates · August 20, 2026
Corrects incremental checksum paths and installs the portal security and Smart Upload repairs.
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Website Updates · August 20, 2026
Active-state filtering now applies to portal homepages, catalogs, direct detail routes, personal libraries, favorites, wishlists, and Continue history. Inactive/archived games remain in Development Dashboard but are hidden from player portals. TIFE now has a true TIFE-only Adventure Library instead of redirecting into the global Games catalog.
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Website Updates · August 20, 2026
Download buttons are hidden for all other users. /download-game.php independently enforces the same role check, so direct URLs cannot bypass the restriction.
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Website Updates · August 20, 2026
Portal navigation should remain within the active account-specific portal rather than providing a Back to Profile control.
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Website Updates · August 20, 2026
The account dropdown button now prefers username, then display_name/name/email as fallbacks. Dropdown contents and account links are unchanged.
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Website Updates · August 20, 2026
Game Portal Continue now lists only Standard games. TIFE adventures remain exclusive to /tife/history.php. Back to Profile remains available.
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Website Updates · August 20, 2026
Shared collection helpers now delegate favorite checks, adds, and removes to tg_favorite_has/tg_favorite_add/tg_favorite_remove. favorite-action.php also calls those canonical helpers directly.
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Website Updates · August 20, 2026
favorite-action.php now validates the canonical csrf_token emitted by current portal forms and retains legacy form_token compatibility.
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Website Updates · August 20, 2026
Games remains the site-wide catalog. Game Portal child navigation is restored only on Game Portal subpages and points to the dedicated portal library. TIFE uses the shared child navigation. Exploration keeps its own subnav and is removed from the shared child-navigation system to prevent duplicate/stale navigation. Main-menu active states now track full portal subtrees.
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Website Updates · August 20, 2026
Games continues to use /game/game-library.php. Game Portal now uses /game/portal-library.php, permanently filtered to Standard games. TIFE Portal continues to use /tife/game-library.php and its own adventure detail pages. Game Portal browse, personal-library, detail, genre, and Continue fallback links now remain inside the Game Portal.
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Website Updates · August 20, 2026
tg_form_token_input() on current portal pages is provided by includes/security.php and submits csrf_token. library-action.php now validates that canonical field and retains form_token fallback for legacy cached forms.
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Website Updates · August 20, 2026
Fixes Invalid security token when adding or removing TIFE or Standard titles from My Library. Supports add/remove operations, validates login and return paths, and redirects back to the originating portal.
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Website Updates · August 20, 2026
Game Portal Continue is forced to Standard games while preserving the original page mechanics. Removes user-facing All/TIFE choices. TIFE Continue remains separate and TIFE-only.
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Website Updates · August 20, 2026
Game Portal Continue no longer offers All/TIFE filters and cannot display TIFE entries even if engine query parameters are supplied. TIFE Continue already filters engine_id to TIFE at the SQL level.
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Website Updates · August 20, 2026
Game Library heading, description, filters, counts, and game catalog remain unchanged.
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Website Updates · August 20, 2026
Canonical public main-menu entries are filtered by developer/admin access. Footer Quick Links are filtered the same way. Existing direct portal access guard remains in place.
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Website Updates · August 20, 2026
Removes the welcome heading, workspace description, Admin Dashboard version badge, website version/date/load metadata, and associated hero styling. Smart Upload and Dashboard tools remain intact.
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Website Updates · August 20, 2026
Legacy and repair functions are moved out of normal workflows. Development Dashboard is the home for Published Storage Maintenance and TIFE Migration. Wishlist Diagnostic and Legacy Wiki Diagnostic are grouped under Diagnostics & Recovery.
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Website Updates · August 20, 2026
Development now includes Preview Scan, Migrate Detected TIFE Games, migration counts, per-game engine changes, manifest status, and route verification. The Admin menu entry is removed and the old page redirects to the integrated Development section.
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Website Updates · August 20, 2026
Development now separates per-game lifecycle controls from global Published storage maintenance. The old Published Game Repair URL redirects to the Development maintenance section.
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Website Updates · August 20, 2026
Removes obsolete Quick Actions data/UI, command palette, keyboard help, pinned/recent/most-used tools, security/readiness/self-test runtime, old preferences scripts, stale CSS, and the hard-coded v21.7.03 badge. Dashboard code is reduced to the current hero, publishing workspace, Smart Upload controller, footer, and back-to-top control.
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Website Updates · August 20, 2026
The Publishing label and 'Upload, publish, export, validate, and manage releases.' text are removed.
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Website Updates · August 20, 2026
Publishing remains at the top of the Dashboard. Removed Dashboard widgets and their dedicated scripts/styles are cleaned from the page.
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Website Updates · August 20, 2026
Publishing is now immediately below the Dashboard hero. Quick Actions follows Publishing. Publishing remains the canonical workspace, but it is no longer a sidebar menu item.
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Website Updates · August 20, 2026
Dashboard is now the canonical Admin workspace for Smart Upload, publishing, updates, exports, downloads, validation, and release management. Legacy Publishing URLs redirect to Dashboard > Publishing.
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Website Updates · August 20, 2026
Removes hard-coded open details states and replaces admin-menu.js. Games, Administration & Analytics, and all other groups start closed; current-page highlighting no longer opens the parent group; legacy saved menu states are cleared.
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Website Updates · August 20, 2026
The Publishing modal previously injected forms without an explicit action, causing Upload & Process to submit to publishing-dashboard.php. Both forms now explicitly post to Smart Upload and the outer buttons enforce that endpoint.
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Website Updates · August 20, 2026
Removes reorder JavaScript, localStorage state, draggable tile attributes, reorder CSS, and orphaned reorder hooks. Smart Upload behavior is unchanged.
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Website Updates · August 20, 2026
The Smart Upload dialog is now forcibly hidden unless it has the open attribute and is positioned as a fixed modal when open.
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Website Updates · August 20, 2026
Removes dead embedded mode, versioned v108 element names, stale experimental CSS and comments, and simplifies Smart Upload to standalone plus partial-result modes.
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Website Updates · August 20, 2026
The top Publishing Smart Upload form no longer navigates to the old standalone popup. It analyzes by AJAX and opens one clean result modal with a fixed footer.
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Website Updates · August 20, 2026
The modal now uses one clean CSS block. Inner result buttons are hidden and the outer footer is shown directly after successful analysis.
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Website Updates · August 20, 2026
The result panel scrolls independently while the action buttons remain fully visible in a fixed modal footer.
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Website Updates · August 20, 2026
Popup header shows v21.7.114. The action row has a visible blue bottom border so deployment and geometry changes are immediately obvious.
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Website Updates · August 20, 2026
Uses dynamic viewport height, reserves bottom scroll space, and forces the result action row into normal document flow.
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Website Updates · August 20, 2026
Partial mode now returns only the detected-package result panel. The standalone intro and file-upload card are suppressed, and result actions remain in normal modal flow.
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Website Updates · August 20, 2026
Open /admin/publishing-path-diagnostic.php after installation. This update does not modify Publishing behavior.
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Website Updates · August 20, 2026
All Publishing navigation resolves to /admin/publishing-dashboard.php. The old Publishing URL is now only a no-cache redirect.
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Website Updates · August 20, 2026
Publishing now opens /admin/publishing-dashboard.php. The old /admin/publishing.php is left untouched because the live site is evidently serving a stale copy.
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Website Updates · August 20, 2026
Adds no-cache headers, new v108 element IDs, visible v21.7.108 label, and preserves the no-iframe inline Smart Upload implementation.
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Website Updates · August 20, 2026
There is now one modal, one scroll container, and no iframe or nested dialog height clipping. Smart Upload analysis is loaded into the modal with AJAX.
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Website Updates · August 20, 2026
Removes the embedded nested-dialog height trap. The Smart Upload result panel is now normal document flow inside the scrollable iframe.
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Website Updates · August 20, 2026
Embedded Smart Upload now uses one modal layer with a scrollable body and fixed in-frame action footer. Standalone Smart Upload still uses a normal dialog.
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Website Updates · August 20, 2026
Cancel and Upload & Process remain visible at the bottom of the popup on desktop and mobile.
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Game Updates · August 19, 2026
1.4.5 - Suppression & Morale: burst/grenade suppression, four morale states, AP and accuracy effects, Rally action, leader-assisted recovery, and AI morale behavior.
v1.4.1 — Grenade Solutions
- Added live grenade impact and blast-radius preview.
- Shows throw reach, scatter risk, visible hostiles...
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Game Updates · August 19, 2026
BREACH 2 — CHANGELOG
VERSION 1.2.1 — August 19, 2026
Added the review pass and its self-test; probed every refusal the rules can
produce; removed two unread state fields and one unread constant; namespaced
the storage keys to the package slug; split the station’s conduct into its
own script; ...
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Game Updates · August 19, 2026
v1.26.0 - 2026-08-19. Command Center redesign: consolidates seventeen previously stacked status and planning systems into four switchable groups—Situation, Operations, Intelligence, and Forces—while preserving every existing tool. A compact operational summary strip surfaces critical threats, li...
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Game Updates · August 19, 2026
CHANGELOG — BSM PANDORA
v1.0.0 (2026-07-13)
Initial Tronsoft Games release. Full solitaire implementation of BSM Pandora
from ARES Magazine #6. Includes all planets, creatures, crew, tools, and bots
from the original game with authentic ARES hex map imagery.
v1.1.0 (2026-08-05)
Added hov...
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Game Updates · August 19, 2026
Version 3.1.12 includes a new game update.
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Game Updates · August 19, 2026
v2.6.4
- Restored the painted cover art that v2.6.3 replaced. The replacement had been made
against a 600x900 dimension the package declared for itself; the specification asks
only for a path, so the painting had never been out of spec.
- Repainted the version cartouche: the art read v2.4.1 whil...
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Game Updates · August 19, 2026
Version 2.1.2 - Documentation and presentation pass. The rulebook is regenerated from the game's own constants and now covers the operating desk, the rival operating styles, the trackage-rights economy and the Operations Center; it had been stamped Version 1.0.0 and described none of them. Store des...
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Website Updates · August 19, 2026
Visual update only. Smart Upload detection, routing, and processing logic are unchanged.
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Website Updates · August 19, 2026
Applies at the shared layout level so direct URLs and child pages under /exploration/ and /technology/ are also blocked for regular users.
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Website Updates · August 19, 2026
Fixes corrupted CSS selectors; adds All/Active/Inactive/Standard/TIFE/Published/Archived filters and search; counters update without reload; storage paths retain versions; cover files are verified before display; delete removes related rows before the game and verifies filesystem cleanup before commit.
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Website Updates · August 19, 2026
Smart Upload popup, Primary Publishing Actions, and all remaining publishing tool sections are unchanged.
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Website Updates · August 19, 2026
Adds a compact Smart Upload action to Primary Publishing Actions and embeds the existing Smart Upload workflow in a modal dialog.
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Website Updates · August 19, 2026
Publishing intro, Primary Publishing Actions, and all other publishing sections remain unchanged.
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Website Updates · August 19, 2026
Restores only admin/publishing.php from v21.7.91. No database changes and no file deletions.
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Website Updates · August 19, 2026
Underlying publishing tools remain available through their normal Admin pages and remaining Publishing sections.
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Website Updates · August 19, 2026
Removes the actual admin-menu.js auto-open and localStorage restore behavior. Current-page highlighting remains, but its parent group is no longer opened automatically.
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Website Updates · August 19, 2026
admin/smart-upload.php now redirects to the integrated Smart Upload section on Dashboard > Publishing. No delete_files and no database deletion-history operation.
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Website Updates · August 19, 2026
Moves the field caption to its own row and gives the file input and action button matching 46px heights.
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Website Updates · August 19, 2026
The Smart Upload form posts into the existing Smart Upload analyzer. Existing Publishing page sections remain below it.
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Website Updates · August 19, 2026
Homepage Latest News now matches published status case-insensitively, no longer hides explicitly published rows because of publish_at, and ranks pinned before featured before newest.
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Website Updates · August 19, 2026
Shows total, active, inactive, active Standard, active TIFE, published, archived, total users, and new users in the last 30 days. Regular users do not see or query the statistics.
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Website Updates · August 19, 2026
News navigation is four columns on desktop. Relative featured_image paths are normalized to root-relative URLs.
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Website Updates · August 19, 2026
Visual update only. News queries and publishing behavior are unchanged.
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Website Updates · August 19, 2026
Corrects SQL quoting in /news/index.php. No database migration.
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Website Updates · August 19, 2026
Published status is matched case-insensitively with whitespace trimmed, and explicitly published articles are no longer hidden by a stale or future publish_at value.
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Website Updates · August 19, 2026
Adds an All News section while preserving News, Web Updates, and Game Updates filters. This prevents published articles from appearing missing simply because they belong to another category.
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Website Updates · August 19, 2026
Updates header, footer, homepage, portal navigation, and breadcrumbs. Root /news.php and /news-article.php now redirect to /news/ equivalents.
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Website Updates · August 19, 2026
Preserves the clean v21.7.77 News markup and adds route-specific 100vw breakout rules for /news/, /news/index.php, and article pages.
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Website Updates · August 19, 2026
Removes accumulated framework overrides and malformed nested wrappers. Uses one clean /news/ page structure and one dedicated full-width stylesheet.
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Website Updates · August 19, 2026
Fixes extra closing section tag on the News listing and the mismatched main/div closing tag on article pages, then applies full-width rules to valid markup.
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Website Updates · August 19, 2026
Adds route-news, route-news-index, and route-news-article viewport breakout rules. No database changes.
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Website Updates · August 19, 2026
Removes inherited maximum-width constraints while retaining responsive page gutters and portal styling.
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Website Updates · August 19, 2026
Uses the existing /news/ portal as the baseline and adds shared portal styling, hero navigation, card behavior, and responsive layout.
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Website Updates · August 19, 2026
Uses /news/index.php as the portal and /news/article.php for articles. Legacy /news/news.php and /news/news-article.php inside the folder now redirect to the canonical pages.
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Website Updates · August 19, 2026
Published articles with no future publish date now appear in /news.php and open through /news-article.php?slug=....
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Website Updates · August 19, 2026
Draft, Review, Scheduled, Published, and Archived remain available. Existing articles keep their current status.
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Website Updates · August 19, 2026
Removes the hidden textarea required attribute, uses server-side validation, and synchronizes TinyMCE before submit.
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Website Updates · August 19, 2026
Removes custom JavaScript submit interception and adds a fallback submit control. No database migration.
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Website Updates · August 19, 2026
Save Article now posts directly to /admin/news-editor.php, disables while saving, synchronizes editor content, and redirects back with a success notice.
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Website Updates · August 19, 2026
Adds an Admin repair page and automatically repairs newly synchronized game news articles when a stored changelog path is detected.
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Website Updates · August 19, 2026
Supports TXT, Markdown, and LOG changelog files plus common patches/changelog paths. Existing inline changelog text continues to work.
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Website Updates · August 19, 2026
Total, active, inactive, published, archived, and user statistics are unchanged.
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Website Updates · August 19, 2026
Statistics remain hidden from regular users. Includes total, active, inactive, standard, TIFE, published, archived, total users, and new users in the last 30 days.
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Website Updates · August 19, 2026
All Development forms now use an explicit canonical action URL. No database migration.
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Website Updates · August 19, 2026
Delete no longer lets optional logging or filesystem cleanup corrupt the AJAX response. No database migration.
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Website Updates · August 19, 2026
Delete still removes the game record and associated files, and creates a backup ZIP when available. No database migration.
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Website Updates · August 19, 2026
Uses the existing game lifecycle service. Archive moves games to archive/games, Published restores them to published-games, and Delete creates a backup ZIP before permanent removal.
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Website Updates · August 19, 2026
Incremental homepage update. Background fills the hero with cover sizing and a light readability overlay. No database migration.
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Website Updates · August 19, 2026
Regular users no longer see or trigger home statistics counts. Hero uses a text-free CSS background. No database migration.
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Website Updates · August 19, 2026
Incremental UI update only. No database migration.
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Website Updates · August 19, 2026
Incremental update. Changes only admin/smart-upload.php. No database migration or full-site replacement.
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Website Updates · August 19, 2026
Buffers and clears stray PHP output before JSON responses and makes the browser-side JSON parser tolerant of accidental surrounding output. No database migration.
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Website Updates · August 19, 2026
The AJAX script is now inserted before tg_footer() where it actually executes. POST handlers also return JSON for AJAX requests. No database migration.
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Website Updates · August 19, 2026
No database changes. Uses capture-phase submit/click interception so dynamically rendered controls cannot fall back to normal form submission.
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Website Updates · August 19, 2026
Incremental dashboard update. No database migration.
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Website Updates · August 19, 2026
Uses tg_catalog_cover() from includes/catalog-service.php. No database changes.
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Website Updates · August 19, 2026
Stored local cover paths are now used only if the file exists. The resolver falls back through installed game versions and common cover/title/poster filenames. No database migration.
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Website Updates · August 19, 2026
Inactive games are intentionally included on Development. Game Library behavior is unchanged. No database migration.
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Website Updates · August 19, 2026
Incremental update. Uses the same cover resolution helper as the Game Library, including published-game cover fallback paths. No database migration.
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Website Updates · August 19, 2026
Small incremental repair package. No database migration and no full-site deployment.
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Website Updates · August 19, 2026
Reactivates all games and adds Active/Inactive catalog control to each Development tile.
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Website Updates · August 19, 2026
Marks all existing catalog games inactive so they remain hidden from the active-only Game Library until individually reactivated.
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Game Updates · August 19, 2026
Version 2.4.1 - Flagship & Contact Tracking: explicit flagships, flagship-led formations, directional uncertainty, contact lifecycle, undo-lock explanations and projected-position intercept plotting.
Version 2.4.0 - Tactical Intelligence & Formation Command: ghost contacts, uncertainty zones, projec...
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Website Updates · August 19, 2026
Public Game Library now lists only active/published visible games.
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Game Updates · August 19, 2026
v2.6.3
- Cached the settled table in an offscreen surface. Every card carries a blurred drop
shadow, the most expensive thing a 2D canvas does, and all of them were redrawn on
every animation frame: the table ran at about 9 frames a second, so the cards were
never shown at the speed they were ...
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Game Updates · August 18, 2026
Version 2.0.0 - Competitive Railroad Companies: rival railroads now use distinct corporate strategies; company standings rank operating value; company cards expose cash, locomotive, location, network, freight and access-fee performance; shared-track payments are tracked as access income and expense;...
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Website Updates · August 18, 2026
Published games can be returned to development with Develop New Version while the live version remains published.
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Website Updates · August 18, 2026
Separates development state from actions and removes duplicate Published/Publish behavior.
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Website Updates · August 18, 2026
Removes the redundant Archived status radio. Status radios now represent development state only; Develop, Publish, and Archive remain explicit actions.
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Website Updates · August 18, 2026
Each Development Dashboard game tile now has radio controls for Status and Standard/TIFE engine. Changes update game data immediately.
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Website Updates · August 18, 2026
Adds radio-style status filters and Standard/TIFE engine filters to Development Dashboard.
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Website Updates · August 18, 2026
Overrides the shared site-main wrapper on Developer routes so the Development Dashboard uses the actual full viewport width.
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Website Updates · August 18, 2026
Development Dashboard now breaks out of the site's constrained content container and spans the full browser viewport width.
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Website Updates · August 18, 2026
Expands Development Dashboard to the full browser width and lets the game tile grid use the available viewport.
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Website Updates · August 18, 2026
Development Dashboard now displays every game as a versioned tile with Develop, Publish, Archive, Restore, and Tile actions.
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Website Updates · August 18, 2026
Removes the Developer Portal admin_menu contribution so it no longer appears under Module Extensions.
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Website Updates · August 18, 2026
Removes the historical developer-portal registration from the Module Extensions display.
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Website Updates · August 18, 2026
Removes Developer Portal from Module Extensions while retaining Development Dashboard access from the Account menu.
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Website Updates · August 18, 2026
Adds Development Dashboard to the signed-in Account menu for Developer and Administrator users.
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Website Updates · August 18, 2026
Transforms Developer Portal into a Development Dashboard and adds a live-preview Game Tile Editor.
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Website Updates · August 18, 2026
Registers Developer Portal with the existing Admin Module Extensions menu without replacing the v21.7.20 Admin layout.
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Website Updates · August 18, 2026
Adds the Developer Portal for Developer and Administrator roles without overwriting shared v21.7.20 Admin layout files.
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Game Updates · August 17, 2026
VERSION 2.0.0
- Milestone release: tutorial, scenario workshop/import/export, three new scenarios, replay timeline, after-action assessment, accessibility/audio framework, and encyclopedia.
CONQUERED KINGDOMS — VERSION 1.9.0
2026-08-17
- Added five army formations with destination ghost previews....
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Game Updates · August 17, 2026
v2.6.2
- Moved the public integration API back inside the engine closure; every one of its
functions referenced closure-private state from outside it, and two threw on load.
- Removed window.startGame = window.SJLaunchGame, which made the launcher call itself.
- Published currentGame, legalMoves, ...
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Game Updates · August 17, 2026
THE PURE WARGAME — CHANGELOG
1.0.0 — 2026-08-16
First release. Six actions, the drop plot, assembly, the ammunition
dole, the alarm ladder, indirect fire, air support, relief columns
and air-landing reinforcement. Par for every action fitted by
measurement at the reference difficulty.
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Game Updates · August 17, 2026
CONQUERED KINGDOMS — CHANGELOG
VERSION 1.0.1 — 2026-08-17
First packaged release to Package Specification v1.6.2: split tree, generated
documents and artwork, self-tests, checksums and a shipped self-validator.
Accessibility pass: labelled controls, visible focus, reduced-motion support.
...
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Game Updates · August 17, 2026
WYRMWARD — CHANGE HISTORY
VERSION 1.3.0 — 2026-08-16
Five hidden things to find. They are not listed here, and the tutorial
does not name them either; the manual mentions only that the ward keeps
a few of its own secrets.
VERSION 1.2.0 — 2026-08-16
Packaged to Tronsoft Package Specification ...
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Website Updates · August 16, 2026
Moves Smart Upload to a dedicated first card at the very top of the Publishing Hub.
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Game Updates · August 16, 2026
v2.6.1
- Changed the initial collection progress placeholder from Learned to Explored.
- Refreshed RELEASE.txt and PUBLISH.txt for the v2.6 stable release.
- Promoted the v2.6 UX refinement work to the stable baseline.
- No solitaire-rule or save-format changes.
v2.6.0
- Renamed the player-facing L...
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Game Updates · August 16, 2026
v2.4.1 cover refresh
- Replaced the game cover artwork with the new Solitaire's Journey v2.4.1 cover.
- No gameplay changes.
v2.4.1
- Fixed opening-screen Continue to use the game's existing saved-hand resume pathway.
- Opening recommendations now read the correct saved-game field, book.resume.id.
...
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Game Updates · August 16, 2026
v2.6.0 — Combat Event System
- Rules/AI emit authoritative tactical movement, fire, door and blast events.
- Tactical playback sequences events instead of reconstructing the station turn afterward.
- Exact shooter-to-target lines and MISS/HIT/SUPPRESSED/KILL result labels.
- Cell-by-cell movement ...
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Game Updates · August 16, 2026
Version 4.9.1 - Interplanetary Politics Integration.
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Website Updates · August 16, 2026
Makes the login popup the canonical login experience across public, protected, social-auth error, and expired Admin-session flows.
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Game Updates · August 16, 2026
Version 2.0.1 - Finalization: tutorial wiring, Ironman restrictions, supply-cache completion, Queen finale, dynamic turn limits, downloadable JSON reports, and full Custom Mission configuration.
Version 2.0.0 - Definitive Edition: five difficulty presets, Procedural Skirmish, Custom Mission and Tuto...
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Website Updates · August 16, 2026
Widens Smart Upload from 420px to 520px while retaining full-screen stretch protection.
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Game Updates · August 16, 2026
BREACH — CHANGE HISTORY
=======================
VERSION 1.1.0 — 2026-08-16
First published release. Five taskings, campaign play, service jackets,
situation sidebar, station schematic, in-game rules sheet, procedural
art and synthesised audio.
PRE-RELEASE
1.0.0 — rules engine, five taskings,...
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Game Updates · August 16, 2026
SOLITAIRE'S JOURNEY — CHANGELOG
v1.0.0 — August 16, 2026
Initial Tronsoft Games release.
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Website Updates · August 15, 2026
Adjusts the Smart Upload dialog from 280px to 420px while retaining the explicit width override that prevents full-screen stretching.
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Website Updates · August 15, 2026
Targets the actual Smart Upload dialog element and prevents shared Admin dialog styles from stretching it to full-screen width.
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Game Updates · August 15, 2026
1.26.1 - 2026-08-15
- Improved animated Avatar walking figure.
1.26.0 - 2026-08-15
- Persistent town sessions, popup NPC dialogue, and selectable Spellbook.
1.25.0 - 2026-08-15
- Integrated standalone v1.25.0 with unified dungeon combat, visible dungeon floors, encounter/death popups, audio, and t...
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Website Updates · August 15, 2026
Reduces Smart Upload to 280px maximum width while retaining its hourglass and single-column details.
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Website Updates · August 15, 2026
Game Update news now displays the new feature/change notes for each release instead of repeating the game's catalog description.
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Game Updates · August 15, 2026
1.26.0 - 2026-08-15
- Persistent town sessions, popup NPC dialogue, and selectable Spellbook.
1.25.0 - 2026-08-15
- Integrated standalone v1.25.0 with unified dungeon combat, visible dungeon floors, encounter/death popups, audio, and text-to-speech.
1.23.7 - 2026-08-15
- Made unexplored Britannia ...
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Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
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Website Updates · August 15, 2026
Reduces the Smart Upload popup to 320px maximum width with vertically stacked information.
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Website Updates · August 15, 2026
Removes redundant Enter Portal button-like labels from homepage portal cards; the full card remains the single clickable entry method.
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Website Updates · August 15, 2026
Shows a Refresh Now/Later popup after a successful website update.
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Website Updates · August 15, 2026
Detects same-version packages before updater bookkeeping and reports a clear already-installed message instead of a database-operation failure.
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Website Updates · August 15, 2026
Shows the shared Admin hourglass while Smart Upload inspects or processes a selected file.
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Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
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Game Updates · August 15, 2026
Farhold — an original game of star empires, played on a photographic survey
plate ruled in hexes that wraps in both directions.
One sun is yours. Every other light in the reach is a point on the plate: you
know where it is, not what stands under it. Send a probe, or push your
scanners further, and the annotation appears beside it — climate, yield, and
whoever is already there. Distance is counted in hexes and nothing else: a
drive rating is hexes a turn, a scanner mark is hexes read clear, and a course
is a run of hexes you can see before you commit to it. The plate wraps top to
bottom and side to side, so there is no back door and no safe corner: every
house is somebody's neighbour in every direction. Rule the plate to order if
the presets do not suit. Every light is printed in the colour of its class, so
the plate says at a glance where life will take, and resting the pointer on a
squadron reads out what is aboard it.
Each world you hold makes one stream of output, and the whole game is the
argument over where it goes: into works, into the climate, into the yards,
into the laboratories, or into the reserve. Research runs in six branches, and
a hull carries the gunnery and structure marks it was laid down with for the
rest of its life, so a fleet built cheap and early is still cheap and early
ten turns later.
Two to four houses begin the same way at opposite ends of the reach, and none
of them intend to share it. The reach falls to the last house standing, to
whoever holds twice the second house and 38% of the whole for 4 turns running,
or to the ledger at the last turn.
Players: 1 (against 1 to 3 machine houses) Play length: 25 to 90 minutes, set
by the survey length you choose (60 / 100 / 150 turns) Genre: 4X strategy,
empire building, turn-based Controls: pointer or touch, with keyboard panning,
zoom and end-of-turn
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Website Updates · August 15, 2026
Reduces the Smart Upload popup to 360px maximum width and stacks its information fields vertically.
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Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Website Updates · August 15, 2026
Upgrades legacy updater-history tables before use and prevents final bookkeeping failures from falsely reporting an otherwise successful installation as failed.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
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Game Updates · August 15, 2026
A turn-based naval strategy game for the browser. Harbours pay every turn you hold them and gunnery is printed on a ready-reckoner rather than rolled, so every action you open is a decision and not a gamble.
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Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Website Updates · August 15, 2026
Reduces the Smart Upload confirmation popup maximum width for easier scanning.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Website Updates · August 15, 2026
Smart Upload now hands confirmed staged files into the selected existing Admin processor instead of storing them in intake only.
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Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
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Website Updates · August 15, 2026
Adds Smart Upload to Publishing: inspect file type first, show a confirmation popup with detection details, then upload or cancel.
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Website Updates · August 15, 2026
Makes the Admin Dashboard default to an essentials-only view, with secondary diagnostics and history moved behind More Dashboard Details.
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Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
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Website Updates · August 15, 2026
Makes Publishing Hub tile reordering an explicit optional mode rather than always-on behavior.
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Website Updates · August 15, 2026
Adds persistent drag-and-drop and keyboard tile reordering to the Publishing Hub.
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Game Updates · August 15, 2026
BARBARIAN KINGS
A multi-king game of fantasy conquest for the continent of Allaven.
Two to five kings contend for a broken continent. Govern provinces, tax them
for gold, and raise armies from the old races of the land: ferocious Barbarians,
wood-archer Elves, immovable Dwarves, cheap Orc hordes, thundering Knights,
amphibious Warfrogs, winged Flying Men, skyborne Airships, and sea-ruling Fleets.
Movement is simultaneous. You and every rival king write orders in secret, then
all armies march at once. When hostile hosts meet they may fight -- resolved by
comparing strengths, rolling the die, and reading the Combat Results Table -- or
pass in wary silence. Kings and their wizards weave spells that scatter armies,
raise the dead, freeze the seas, blight rival lands, and turn the tide of battle.
Alliances are made and broken at will; the computer kings gang up on whoever
leads. Win by mastering most of Allaven, or by casting down every rival crown.
PLAYERS AND LENGTH
You against 1-4 AI kings (2-5 seats). A short chronicle (16 turns) plays in
about 20 minutes; standard (24 turns) in 30-45 minutes; long (36 turns) in
about an hour. Save anytime and finish the war later.
FEATURES
- Simultaneous-movement strategy on an original hex map of Allaven
- Ten races with distinct strengths, costs, and terrain
- A full spell system: strategic magic and battle magic
- Combat Results Table with terrain and sorcery modifiers
- Competent AI kings with diplomacy, validated across 1,000+ games
- Save and restore: three manual save slots plus per-turn autosave,
with exact-moment restoration (even future die rolls are preserved)
- 2-5 players (you versus the AI), three chronicle lengths
- Pan/zoom map, in-game ledger, campaign chronicle, printable rules manual
An unaffiliated fan homage to Greg Costikyan's 1980 Ares design.
All code, map, art, and rules text are original works of Tronsoft Games.
Read Article
Game Updates · August 15, 2026
BARBARIAN KINGS
A multi-king game of fantasy conquest for the continent of Allaven.
Two to five kings contend for a broken continent. Govern provinces, tax them
for gold, and raise armies from the old races of the land: ferocious Barbarians,
wood-archer Elves, immovable Dwarves, cheap Orc hordes, thundering Knights,
amphibious Warfrogs, winged Flying Men, skyborne Airships, and sea-ruling Fleets.
Movement is simultaneous. You and every rival king write orders in secret, then
all armies march at once. When hostile hosts meet they may fight -- resolved by
comparing strengths, rolling the die, and reading the Combat Results Table -- or
pass in wary silence. Kings and their wizards weave spells that scatter armies,
raise the dead, freeze the seas, blight rival lands, and turn the tide of battle.
Alliances are made and broken at will; the computer kings gang up on whoever
leads. Win by mastering most of Allaven, or by casting down every rival crown.
PLAYERS AND LENGTH
You against 1-4 AI kings (2-5 seats). A short chronicle (16 turns) plays in
about 20 minutes; standard (24 turns) in 30-45 minutes; long (36 turns) in
about an hour. Save anytime and finish the war later.
FEATURES
- Simultaneous-movement strategy on an original hex map of Allaven
- Ten races with distinct strengths, costs, and terrain
- A full spell system: strategic magic and battle magic
- Combat Results Table with terrain and sorcery modifiers
- Competent AI kings with diplomacy, validated across 1,000+ games
- Save and restore: three manual save slots plus per-turn autosave,
with exact-moment restoration (even future die rolls are preserved)
- 2-5 players (you versus the AI), three chronicle lengths
- Pan/zoom map, in-game ledger, campaign chronicle, printable rules manual
An unaffiliated fan homage to Greg Costikyan's 1980 Ares design.
All code, map, art, and rules text are original works of Tronsoft Games.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with full-viewport hex exploration, click/tap route travel that advances one hex at a time and stops for encounters, twelve named town NPCs, reputation-gated contracts, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter campaign.
Read Article
Game Updates · August 15, 2026
BARBARIAN KINGS
A multi-king game of fantasy conquest for the continent of Allaven.
Two to five kings contend for a broken continent. Govern provinces, tax them
for gold, and raise armies from the old races of the land: ferocious Barbarians,
wood-archer Elves, immovable Dwarves, cheap Orc hordes, thundering Knights,
amphibious Warfrogs, winged Flying Men, skyborne Airships, and sea-ruling Fleets.
Movement is simultaneous. You and every rival king write orders in secret, then
all armies march at once. When hostile hosts meet they may fight -- resolved by
comparing strengths, rolling the die, and reading the Combat Results Table -- or
pass in wary silence. Kings and their wizards weave spells that scatter armies,
raise the dead, freeze the seas, blight rival lands, and turn the tide of battle.
Alliances are made and broken at will; the computer kings gang up on whoever
leads. Win by mastering most of Allaven, or by casting down every rival crown.
PLAYERS AND LENGTH
You against 1-4 AI kings (2-5 seats). A short chronicle (16 turns) plays in
about 20 minutes; standard (24 turns) in 30-45 minutes; long (36 turns) in
about an hour. Save anytime and finish the war later.
FEATURES
- Simultaneous-movement strategy on an original hex map of Allaven
- Ten races with distinct strengths, costs, and terrain
- A full spell system: strategic magic and battle magic
- Combat Results Table with terrain and sorcery modifiers
- Competent AI kings with diplomacy, validated across 1,000+ games
- Save and restore: three manual save slots plus per-turn autosave,
with exact-moment restoration (even future die rolls are preserved)
- 2-5 players (you versus the AI), three chronicle lengths
- Pan/zoom map, in-game ledger, campaign chronicle, printable rules manual
An unaffiliated fan homage to Greg Costikyan's 1980 Ares design.
All code, map, art, and rules text are original works of Tronsoft Games.
Read Article
Game Updates · August 15, 2026
A retro-inspired single-player Britannian RPG with hex exploration, twelve named town NPCs, dialogue choices, reputation-gated local contracts and stock, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter main campaign.
Read Article
Website Updates · August 15, 2026
Adds Publishing as the first Admin navigation item and centralizes upload/download/export/install workflows on one Publishing page.
Read Article
Game Updates · August 14, 2026
A fixed order slate against an army twice its size. Combined arms on hexes, with artillery plotted a turn ahead onto ground you can see.
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Game Updates · August 14, 2026
A hex-and-counter wargame of the Waterloo campaign of 16-18 June 1815. Fight Quatre Bras, Ligny, Wavre and La Belle Alliance separately, or play the full campaign with all four battlefields joined into one connected board linked by the roads the armies actually marched along.
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Game Updates · August 14, 2026
PANZER BLITZ (Tronsoft Games edition)
Eastern Front tactical armored combat, hex by hex. Command German or Soviet
combined-arms forces across the three classic geomorphic boards, recreated
here in an original tile style, and fight the situations that defined the
grandfather of all tactical wargames.
Fire is resolved on odds against a Combat Results Table. Terrain gives cover
and blocks line of sight; hills let you see and shoot over intervening ground;
artillery drops indirect fire through spotters. Units disperse before they die,
transports haul infantry forward, and stacking rewards concentration -- mass
your fire and you win the firefight.
TWENTY-SIX SCENARIOS
- The canonical situations #1-#7, #12, #14, #45, #51, #52 and #1A -- rear-area
raids that hunt command posts, mobile actions and breakthroughs across two
or three boards, town and depot fights, and a meeting engagement decided by
who holds the central board.
- The 28-3 series #28-3/1..6 and the 1941 PanzerBlitz intro -- Tula, Kharkov,
the 1942 delaying action, Kursk, the breakthrough to Kharkov and the drive on
Kustrin, on their own multi-board configurations.
- Two quick battles for a fast game.
Deployment is automatic within each situation's setup zones, so you drop
straight into the fight. Play the Wehrmacht or the Red Army against a heuristic
AI validated across thousands of headless games.
An unaffiliated fan homage inspired by the 1970 Avalon Hill classic. All code,
art, and map renderings are original. See docs/credits.txt.
Read Article
Game Updates · August 14, 2026
A hex-and-counter wargame of the Waterloo campaign of 16-18 June 1815. Fight Quatre Bras, Ligny, Wavre and La Belle Alliance separately, or play the full campaign with all four battlefields joined into one connected board linked by the roads the armies actually marched along.
Read Article
Game Updates · August 14, 2026
A fixed order slate against an army twice its size. Combined arms on hexes, with artillery plotted a turn ahead onto ground you can see.
Read Article
Website Updates · August 14, 2026
Removes conflicting legacy Dashboard font-size declarations and establishes one consistent Admin-aligned type scale.
Read Article
Website Updates · August 14, 2026
Keeps the shared Admin font family while increasing Dashboard text, labels, headings, status values, and card copy to a more readable type scale.
Read Article
Website Updates · August 14, 2026
Makes Dashboard interface typography inherit the same shared Admin shell fonts as the other Admin pages, while retaining monospace only for code-like diagnostic text.
Read Article
Website Updates · August 14, 2026
Improves contrast, visual hierarchy, status emphasis, section separation, and label clarity while keeping the compact v21.6.90 organization.
Read Article
Website Updates · August 14, 2026
Reduces dashboard height by sharing rows and collapsing secondary content while retaining the readable v21.6.87 sizing.
Read Article
Website Updates · August 14, 2026
Reverts the v21.6.88 dashboard size-reduction styling and restores the v21.6.87 layout dimensions while retaining recovery trends and diagnostics.
Read Article
Website Updates · August 14, 2026
Reduces Dashboard card heights, padding, typography, spacing, Quick Action footprint, and secondary-panel size for a denser on-screen layout.
Read Article
Website Updates · August 14, 2026
Summarizes Dashboard recovery history into recurring checks, common problem areas, time-to-clear, stability streak, and improving/stable/degrading signals.
Read Article
Website Updates · August 14, 2026
Tracks Dashboard PASS/REVIEW transitions plus first-seen, recurrence, and cleared timestamps for self-test failures.
Read Article
Website Updates · August 14, 2026
Shows failed Dashboard self-test checks directly on the Dashboard with severity and targeted recovery actions.
Read Article
Website Updates · August 14, 2026
Caches Dashboard self-test results, automatically refreshes them when dashboard/version/live-endpoint files change, and records the last successful PASS time.
Read Article
Website Updates · August 14, 2026
Surfaces the shared Dashboard Self-Test result directly in the Admin Dashboard release summary.
Read Article
Website Updates · August 14, 2026
Adds an Admin-only Dashboard regression self-test and links it from Quick Actions.
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Website Updates · August 14, 2026
Removes obsolete Dashboard layout remnants, defers lower-priority state work, and skips unnecessary live DOM updates.
Read Article
Website Updates · August 14, 2026
Remembers open/closed Dashboard panels and Dashboard Options in browser storage, with a Reset Panels action.
Read Article
Website Updates · August 14, 2026
Makes Dashboard reorder, visibility, navigation, and focus behavior aware of collapsed details wrappers.
Read Article
Website Updates · August 14, 2026
Collapses lower-priority Dashboard sections by default and emphasizes alerts/readiness over passive history panels.
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Website Updates · August 14, 2026
Adds stronger keyboard navigation, focus visibility, reduced-motion support, and improved semantics to the compact Admin Dashboard.
Read Article
Website Updates · August 14, 2026
Moves advanced Dashboard controls behind one Options menu, establishes a final authoritative compact CSS layer, and improves narrow-phone Quick Actions.
Read Article
Website Updates · August 14, 2026
Reorganizes the Admin Dashboard into a denser operational layout with compact Quick Actions and status cards.
Read Article
Website Updates · August 14, 2026
Does not replace admin/website-updater.php. The short duplicate-submit replay guard remains active.
Read Article
Website Updates · August 14, 2026
Removes the long website-update attempt throttle while retaining duplicate-submit protection.
Read Article
Website Updates · August 14, 2026
Adds actionable live release-readiness blockers and permission-aware resolve links to the Admin Dashboard.
Read Article
Website Updates · August 14, 2026
Makes Dashboard statistics, system state, security activity, and release readiness refresh in place through a protected read-only status API.
Read Article
Website Updates · August 14, 2026
Refreshes the Admin landing dashboard with release/TIFE context, security posture, recent security activity, and permission-aware actions.
Read Article
Website Updates · August 14, 2026
Adds a short-window duplicate POST guard to high-impact Admin actions and audits blocked replay attempts.
Read Article
Website Updates · August 14, 2026
Adds targeted per-user throttles for high-impact Admin actions and audits rate-limit events.
Read Article
Website Updates · August 14, 2026
Masks infrastructure exceptions on high-risk Admin pages while retaining useful validation messages and full server-side diagnostics with reference IDs.
Read Article
Website Updates · August 14, 2026
Removes remaining legacy form-token/admin compatibility calls and standardizes affected pages on current CSRF and granular permission APIs.
Read Article
Website Updates · August 14, 2026
Protects OAuth, API, SMTP, and platform-secret administration with stronger permissions, no-store headers, safe blank-secret handling, and redacted audit events.
Read Article
Website Updates · August 14, 2026
Validates redirect parameters, HTTP(S) URLs, site-relative paths, and key enum/numeric inputs.
Read Article
Website Updates · August 14, 2026
Validates uploaded file content, size, and safe stored extensions for News, Publishing Wizard artwork, and Media Library.
Read Article
Website Updates · August 14, 2026
Adds platform.manage, canonical CSRF handling, explicit Revenue/Email permissions, and fixes the legacy diagnostics return link.
Read Article
Website Updates · August 14, 2026
Protects archive-file delivery behind Admin authorization and adds audit coverage for backup/export access and mutations.
Read Article
Website Updates · August 14, 2026
Adds CSRF-failure audit events and investigation filters/cross-links for Access Audit and Security Audit.
Read Article
Website Updates · August 14, 2026
Adds a configurable Admin-specific idle timeout with security audit logging and forced reauthentication.
Read Article
Website Updates · August 14, 2026
Makes website update signature policy and package trust status visible without requiring signed packages.
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Website Updates · August 14, 2026
TG Studio pages, APIs, and preview now use the granular games.manage permission.
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Website Updates · August 14, 2026
Final Admin hardening: protects legacy maintenance actions, gates Diagnostics Repair Center writes, and synchronizes website version authorities.
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Website Updates · August 14, 2026
Adds stats.manage, database repair gating, typed confirmations, and audit logging for destructive Admin actions.
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Website Updates · August 14, 2026
The website has been updated to v21.6.53.
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Website Updates · August 14, 2026
The website has been updated to v21.6.52.
Read Article
Website Updates · August 14, 2026
Admin write actions now consistently use the canonical CSRF system. Production Stabilization and Live Repair Console require database.manage and CSRF, Technology archive is protected, legacy form-token calls map to the canonical CSRF API, and TIFE installer guidance is aligned to Engine Specification v3.1.5.
Read Article
Game Updates · August 14, 2026
An original TIFE cave exploration adventure. Recover survey markers CC-17, CC-18, and CC-19 from progressively deeper cavern stations.
Read Article
Website Updates · August 14, 2026
The website now conforms to the published TIFE 3.1.5 specification: native TIFE stories install under /tife-games/, the standard publisher rejects TIFE packages, engine/story versions are reported separately in plain text, saves preserve both versions, and the published specification is included under /docs/tife/.
Read Article
Game Updates · August 14, 2026
An original TIFE cave exploration adventure. Recover survey markers CC-17, CC-18, and CC-19 from progressively deeper cavern stations.
Read Article
Game Updates · August 14, 2026
An original TIFE cave exploration adventure. Recover survey markers CC-17, CC-18, and CC-19 from progressively deeper cavern stations.
Read Article
Game Updates · August 14, 2026
An original TIFE cave exploration adventure. Recover survey markers CC-17, CC-18, and CC-19 from progressively deeper cavern stations. Startup screen displays the live TIFE engine and story versions.
Read Article
Website Updates · August 14, 2026
The TIFE title screen now shows both the shared engine version and the loaded story version. Values are populated from the active runtime/player and window.TIFE_GAME metadata so story upgrades display their own version automatically.
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Game Updates · August 14, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 14, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 14, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 14, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 14, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
An original TIFE cave exploration adventure. Recover survey markers CC-17, CC-18, and CC-19 from progressively deeper cavern stations.
Read Article
Website Updates · August 13, 2026
TIFE normal gameplay now uses a minimal stable player built from the known-working classic runtime core. Native TIFE stories continue to load from /tife-games. The player is viewport-safe and cache-busted. Shared runtime version is 3.1.5.
Read Article
Website Updates · August 13, 2026
TIFE player screens now fit the browser viewport reliably. Normal gameplay no longer boots optional authoring/developer modules, reducing startup failure risk. Player assets are cache-busted so browsers immediately load the corrected shell. Shared TIFE runtime version is 3.1.4.
Read Article
Website Updates · August 13, 2026
TIFE games once again launch directly in the shared engine instead of inside an iframe wrapper. This restores the engine's normal viewport, responsive sizing, keyboard focus, pointer input, and title-screen controls. Existing wrapper URLs redirect automatically.
Read Article
Game Updates · August 13, 2026
An original TIFE cave exploration adventure. Recover survey markers CC-17, CC-18, and CC-19 from progressively deeper cavern stations.
Read Article
Website Updates · August 13, 2026
Native TIFE stories install as TIFE games, all stored launch URLs use the canonical TIFE wrapper, and three persistent themes are added without replacing the installed shared TIFE runtime. Existing TIFE 3.2 Theme button behavior is preserved.
Read Article
Website Updates · August 13, 2026
Native TIFE stories install as TIFE games and launch from /tife-games. Three persistent themes are added without replacing the installed shared TIFE runtime: Neon Violet, Amber Terminal, and Arctic Cyan.
Read Article
Website Updates · August 13, 2026
Native TIFE packages now belong to the TIFE installer path instead of the standard game publisher. Adds Neon Violet (purple/yellow), Amber Terminal, and Arctic Cyan themes to the shared TIFE UI with persistent selection.
Read Article
Game Updates · August 13, 2026
An original cave exploration adventure and reference game for the Tronsoft Interactive Fiction Engine.
Read Article
Website Updates · August 13, 2026
Fixes TIFE title-screen option boxes that could appear but not function. Narration and ambience now use direct input handlers and robust accessible checkbox styling without relying on the :has() selector.
Read Article
Website Updates · August 13, 2026
Fixes TIFE story narration appearing unresponsive. Enabling narration on the title screen now activates browser speech immediately with audible confirmation, persists the setting, and narrates subsequent story output. Also improves speech-synthesis interruption handling.
Read Article
Website Updates · August 13, 2026
Fixes unresponsive TIFE title screens caused by the TIFE 3.1 validator assuming array-based NPC/story collections. The shared engine now accepts both legacy object maps and modern arrays, allowing migrated stories such as Colossal Cave Expedition to initialize correctly.
Read Article
Website Updates · August 13, 2026
Repairs website version drift by setting the canonical root VERSION file and current release metadata to v21.6.39. Future website updates now atomically synchronize the root VERSION file whenever release authority metadata is written.
Read Article
Website Updates · August 13, 2026
The website has been updated to v21.6.38.
Read Article
Website Updates · August 13, 2026
Fixes TIFE games that install correctly but fail to start because the catalog route and TIFE installation identity drift. The TIFE installation record is now authoritative and publisher launch URLs are normalized to the shared runtime.
Read Article
Website Updates · August 13, 2026
Fixes TIFE Story File Missing after publishing shared-engine TIFE games through the normal game publisher. TIFE packages now remain in /published-games for catalog resources and are also installed to the canonical /tife-games path used by the shared TIFE 3.1.0 launcher.
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Website Updates · August 13, 2026
Installs the reusable TIFE 3.1.0 engine. No Tom Sawyer story files, artwork, screenshots, documentation, metadata, or bundled game mappings are included in the engine. The runtime loads only separately installed TIFE story packages through the portal launch router.
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Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Website Updates · August 13, 2026
The hourglass loader now appears in a compact centered popup with a dimmed backdrop instead of replacing the entire screen. Website updates, game updates, and download updates continue to show operation-specific progress text and block duplicate submissions.
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Website Updates · August 13, 2026
The animated hourglass now remains available after page load and is shown while website update ZIPs, game packages, and download files are uploaded and processed. Each workflow displays operation-specific loading text and prevents duplicate submissions while processing.
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 13, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Game Updates · August 12, 2026
ALBION: LAND OF FAERIE
A wargame of the Sidhe and the Fomor for the Enchanted Isles
The misshapen Fomor have risen from the cold sea to claim Albion and Hibernia.
Against them stand the shining Sidhe — the Tuatha Dé Danann — and their mortal
allies. Command one host against the other in the Third Fomorian War.
Albion: Land of Faerie is a browser-based fantasy wargame in the old hex-and-
counter tradition. Muster faerie riders, spearhosts, druids, trolls, and sea-
raiders across a map of the Enchanted Isles; storm fortresses; seize sacred
Power points; and pit legendary champions against one another. Lugh of the Long
Arm is fated to face Balor of the Baleful Eye — and the fall of a single hero
can decide the fate of the isles.
FEATURES
- Three scenarios: the short learning battle "Albion Alone," the full campaign
"The Third Fomorian War," and the champions' clash "The Field of Towers."
- Five kinds of combat: melee, missile, magic, the champion's duel, and siege.
- Legendary leaders and the Four Treasures of the Tuatha Dé Danann.
- A magical Power economy fed by the sacred places of the isles — and the
dread charging of Balor's Eye.
- Three AI Tactical Intelligence doctrines — Novice, Standard, and Veteran — with no hidden combat bonuses.
- SVG map with pan and zoom, synthesized audio, autosave plus manual quick-save/resume, combat confirmation, battlefield result effects, Combat History, an in-game rules
reference, and a printable PDF manual.
Play the Sidhe or the Fomor against the computer. Pure client-side — no install,
no accounts, no tracking. Just open and play.
An unaffiliated fan homage. All code, art, and rules are original works; the
mythic names are drawn from the public-domain legends of Ireland and Wales.
Tronsoft Games · tronsoft.net
Read Article
Website Updates · August 12, 2026
Restores the existing site-wide animated hourglass loader using the known-good public and admin layout integration. This repair uses the website updater's required update.json plus files directory package structure.
Read Article
Game Updates · August 12, 2026
World-conquest strategy using the approved illustrated world map as the playable background, with all 42 interactive unit markers aligned to the map, detailed hover popups, tactical combat, AI opponents, cards, fortification, alternate victory objectives, and validated save/resume.
Read Article
Game Updates · August 12, 2026
World-conquest strategy using the approved illustrated world map as the playable background, with all 42 interactive unit markers aligned to the map, detailed hover popups, tactical combat, AI opponents, cards, fortification, alternate victory objectives, and validated save/resume.
Read Article
Game Updates · August 12, 2026
World-conquest strategy using an expanded cover-derived playable world map aligned to all 42 territory markers, with corrected unit positions, adjacency routes, Alaska-Kamchatka wraparound, tactical combat, AI opponents, cards, fortification, alternate victory objectives, and validated save/resume.
Read Article
Game Updates · August 12, 2026
World-conquest strategy using the approved cover artwork as the playable world-map background, with 42 interactive territories, corrected unit markers, adjacency routes, Alaska-Kamchatka wraparound, tactical combat, AI opponents, cards, fortification, alternate victory objectives, and validated save/resume.
Read Article
Game Updates · August 12, 2026
World-conquest strategy with a restored recognizable geographic world map, corrected 42-territory unit markers, adjacency routes, Alaska-Kamchatka wraparound, tactical combat, AI opponents, cards, fortification, alternate victory objectives, and validated save/resume.
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Game Updates · August 12, 2026
World-conquest strategy with a rebuilt geographically organized 42-territory game map, corrected territory markers and adjacency routes, tactical combat, AI opponents, cards, fortification, alternate victory objectives, and validated save/resume.
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Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
A retro-inspired single-player Britannian RPG with hex exploration, named NPCs and town reputation, quests, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter main campaign.
Read Article
Game Updates · August 12, 2026
Classic world-conquest strategy with corrected two-stage territory setup, tactical battle preview, Blitz combat, post-conquest army transfer, strategic AI, cards, single-turn fortification, alternate victory objectives, and validated local save/resume.
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Game Updates · August 12, 2026
A Middle-earth territory-conquest strategy game for 2-6 factions with human and computer players, cards, Risk-style combat, save/resume, and a zoomable campaign map.
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Game Updates · August 12, 2026
A Middle-earth territory-conquest strategy game for 2-6 factions with human and computer players, cards, Risk-style combat, save/resume, and a zoomable campaign map.
Read Article
Game Updates · August 12, 2026
A Middle-earth territory-conquest strategy game for 2-6 factions with human and computer players, cards, Risk-style combat, save/resume, and a zoomable campaign map.
Read Article
Game Updates · August 12, 2026
A Middle-earth territory-conquest strategy game for 2-6 factions with human and computer players, cards, Risk-style combat, save/resume, and a zoomable campaign map.
Read Article
Game Updates · August 12, 2026
A Middle-earth territory-conquest strategy game for 2-6 factions with human and computer players, cards, Risk-style combat, save/resume, and a zoomable campaign map.
Read Article
Game Updates · August 12, 2026
Tron's Craps 2.0 is a full browser-based casino craps table with configurable limits and odds, Strategy Trainer, Table Advisor, Active Wagers ledger, per-bet working controls, Quick Bets, session management, roll analytics, and enhanced table controls. Version 2.0 adds a live session trend meter, Take Down All for removable wagers, and expanded keyboard-first betting-mode control.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
Read Article
Game Updates · August 12, 2026
Tron's Craps 2.0 is a full browser-based casino craps table with configurable limits and odds, Strategy Trainer, Table Advisor, Active Wagers ledger, per-bet working controls, Quick Bets, session management, roll analytics, and enhanced table controls. Version 2.0 adds a live session trend meter, Take Down All for removable wagers, and expanded keyboard-first betting-mode control.
Read Article
Game Updates · August 12, 2026
Tron's Craps 2.0 is a full browser-based casino craps table with configurable limits and odds, Strategy Trainer, Table Advisor, Active Wagers ledger, per-bet working controls, Quick Bets, session management, roll analytics, and enhanced table controls. Version 2.0 adds a live session trend meter, Take Down All for removable wagers, and expanded keyboard-first betting-mode control.
Read Article
Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
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Game Updates · August 12, 2026
BARBARIAN KINGS
A multi-king game of fantasy conquest for the continent of Allaven.
Two to five kings contend for a broken continent. Govern provinces, tax them
for gold, and raise armies from the old races of the land: ferocious Barbarians,
wood-archer Elves, immovable Dwarves, cheap Orc hordes, thundering Knights,
amphibious Warfrogs, winged Flying Men, skyborne Airships, and sea-ruling Fleets.
Movement is simultaneous. You and every rival king write orders in secret, then
all armies march at once. When hostile hosts meet they may fight -- resolved by
comparing strengths, rolling the die, and reading the Combat Results Table -- or
pass in wary silence. Kings and their wizards weave spells that scatter armies,
raise the dead, freeze the seas, blight rival lands, and turn the tide of battle.
Alliances are made and broken at will; the computer kings gang up on whoever
leads. Win by mastering most of Allaven, or by casting down every rival crown.
PLAYERS AND LENGTH
You against 1-4 AI kings (2-5 seats). A short chronicle (16 turns) plays in
about 20 minutes; standard (24 turns) in 30-45 minutes; long (36 turns) in
about an hour. Save anytime and finish the war later.
FEATURES
- Simultaneous-movement strategy on an original hex map of Allaven
- Ten races with distinct strengths, costs, and terrain
- A full spell system: strategic magic and battle magic
- Combat Results Table with terrain and sorcery modifiers
- Competent AI kings with diplomacy, validated across 1,000+ games
- Save and restore: three manual save slots plus per-turn autosave,
with exact-moment restoration (even future die rolls are preserved)
- 2-5 players (you versus the AI), three chronicle lengths
- Pan/zoom map, in-game ledger, campaign chronicle, printable rules manual
An unaffiliated fan homage to Greg Costikyan's 1980 Ares design.
All code, map, art, and rules text are original works of Tronsoft Games.
Read Article
Game Updates · August 12, 2026
A retro-inspired single-player Britannian RPG with hex exploration, named NPCs and town reputation, quests, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter main campaign.
Read Article
Game Updates · August 12, 2026
A retro-inspired single-player Britannian RPG with hex exploration, named NPCs and town reputation, quests, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter main campaign.
Read Article
Game Updates · August 12, 2026
A modern, single-player LCARS bridge remake of the classic Super Star Trek. Version 1.1 adds LCARS command panels, Cadet/Captain/Admiral difficulty, local save/resume, tactical target highlighting, combat effects, maneuvering Klingon AI, mission scoring and summary statistics, short- and long-range navigation, phasers, homing photon torpedoes, shields, damage control, boarding parties, and starbase resupply. Version 1.1.1 updates the package to the native Tronsoft v1.6.2 package profile. v1.2 adds live scoring, tactical analysis, a computer status report, and more adaptive Klingon maneuvering. v1.3 adds target locking, focused phaser fire, Klingon ship classes, critical hits, and adaptive combat behavior. v1.4 adds battle-station power presets, live target telemetry, combat streak scoring, and expanded battle statistics. v1.5 adds optional Starfleet secondary missions, distress objectives, mission deadlines, strategic diversion choices, and bonus scoring. v1.6 adds Captain rank progression, service decorations, and an in-mission Captain's Service Record. v1.7 adds a persistent Starfleet career record with victories, career score, decorations, mission history, and long-term command grades. v1.8 adds selectable Explorer, Tactical, and Science command doctrines that change Enterprise starting capabilities and career mission history. v1.9 adds selectable senior bridge officers whose tactical, engineering, science, or medical specialties alter combat, repairs, scanning, boarding, casualties, and career records. v2.0 adds dynamic space weather and anomalies including ion storms, nebulae, subspace rifts, and comet fields that alter navigation, combat, sensors, and ship systems.
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Game Updates · August 12, 2026
Command the U.S.S. Enterprise across a 100x100 quadrant galaxy against five hostile alien races — Klingons, Romulans, Borg, Ferengi, and Dominion. Features six missions from Recruit to Admiral difficulty, boarding party mechanics, emergency repair, probe reconnaissance, torpedo spread fire, emergency tug, persistent score history, and an LCARS starship interface.
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Game Updates · August 12, 2026
A retro-inspired single-player Britannian RPG with hex exploration, named NPCs and town reputation, quests, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter main campaign.
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Game Updates · August 12, 2026
A retro-inspired single-player Britannian RPG with hex exploration, named NPCs and town reputation, quests, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter main campaign.
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Game Updates · August 12, 2026
A retro-inspired single-player Britannian RPG with hex exploration, named NPCs and town reputation, quests, tactical combat, persistent dungeons, equipment progression, achievements, Codex discovery, waypoints, and a three-chapter main campaign.
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Game Updates · August 12, 2026
BARBARIAN KINGS
A multi-king game of fantasy conquest for the continent of Allaven.
Two to five kings contend for a broken continent. Govern provinces, tax them
for gold, and raise armies from the old races of the land: ferocious Barbarians,
wood-archer Elves, immovable Dwarves, cheap Orc hordes, thundering Knights,
amphibious Warfrogs, winged Flying Men, skyborne Airships, and sea-ruling Fleets.
Movement is simultaneous. You and every rival king write orders in secret, then
all armies march at once. When hostile hosts meet they may fight -- resolved by
comparing strengths, rolling the die, and reading the Combat Results Table -- or
pass in wary silence. Kings and their wizards weave spells that scatter armies,
raise the dead, freeze the seas, blight rival lands, and turn the tide of battle.
Alliances are made and broken at will; the computer kings gang up on whoever
leads. Win by mastering most of Allaven, or by casting down every rival crown.
PLAYERS AND LENGTH
You against 1-4 AI kings (2-5 seats). A short chronicle (16 turns) plays in
about 20 minutes; standard (24 turns) in 30-45 minutes; long (36 turns) in
about an hour. Save anytime and finish the war later.
FEATURES
- Simultaneous-movement strategy on an original hex map of Allaven
- Ten races with distinct strengths, costs, and terrain
- A full spell system: strategic magic and battle magic
- Combat Results Table with terrain and sorcery modifiers
- Competent AI kings with diplomacy, validated across 1,000+ games
- Save and restore: three manual save slots plus per-turn autosave,
with exact-moment restoration (even future die rolls are preserved)
- 2-5 players (you versus the AI), three chronicle lengths
- Pan/zoom map, in-game ledger, campaign chronicle, printable rules manual
An unaffiliated fan homage to Greg Costikyan's 1980 Ares design.
All code, map, art, and rules text are original works of Tronsoft Games.
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Game Updates · August 12, 2026
Farhold — an original game of star empires, played on a photographic survey
plate ruled in hexes that wraps in both directions.
One sun is yours. Every other light in the reach is a point on the plate: you
know where it is, not what stands under it. Send a probe, or push your
scanners further, and the annotation appears beside it — climate, yield, and
whoever is already there. Distance is counted in hexes and nothing else: a
drive rating is hexes a turn, a scanner mark is hexes read clear, and a course
is a run of hexes you can see before you commit to it. The plate wraps top to
bottom and side to side, so there is no back door and no safe corner: every
house is somebody's neighbour in every direction. Rule the plate to order if
the presets do not suit. Every light is printed in the colour of its class, so
the plate says at a glance where life will take, and resting the pointer on a
squadron reads out what is aboard it.
Each world you hold makes one stream of output, and the whole game is the
argument over where it goes: into works, into the climate, into the yards,
into the laboratories, or into the reserve. Research runs in six branches, and
a hull carries the gunnery and structure marks it was laid down with for the
rest of its life, so a fleet built cheap and early is still cheap and early
ten turns later.
Two to four houses begin the same way at opposite ends of the reach, and none
of them intend to share it. The reach falls to the last house standing, to
whoever holds twice the second house and 38% of the whole for 4 turns running,
or to the ledger at the last turn.
Players: 1 (against 1 to 3 machine houses) Play length: 25 to 90 minutes, set
by the survey length you choose (60 / 100 / 150 turns) Genre: 4X strategy,
empire building, turn-based Controls: pointer or touch, with keyboard panning,
zoom and end-of-turn
Read Article
Game Updates · August 12, 2026
A procedural HTML5 roguelike that expands Hunt the Wumpus into a campaign of exploration, tracking, tactical combat, equipment, hazards, and living cave AI.
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Game Updates · August 12, 2026
Two commands draw a purse, requisition from the same catalogue, deploy on identical ground, and fight over objectives that pay their worth at the end of every half-turn. What you bought at the requisition board decides how the affair goes: armour that cannot be stopped by anything the other side owns, a gun line that cannot take ground, or something in between.
Read Article
Game Updates · August 12, 2026
A turn-based hex-grid grand-strategy wargame with fog of war, production, logistics, roads, supply, combined arms, naval and air forces, scenario tools, and theater-planning AI. Version 2.1.6 updates the distribution to the Tronsoft Games Package Specification v1.5 profile and installs new storefront cover artwork while preserving the v2.1.5 movement-flow rules.
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Game Updates · August 11, 2026
Farhold — an original game of star empires, played on a photographic survey
plate ruled in hexes that wraps in both directions.
One sun is yours. Every other light in the reach is a point on the plate: you
know where it is, not what stands under it. Send a probe, or push your
scanners further, and the annotation appears beside it — climate, yield, and
whoever is already there. Distance is counted in hexes and nothing else: a
drive rating is hexes a turn, a scanner mark is hexes read clear, and a course
is a run of hexes you can see before you commit to it. The plate wraps top to
bottom and side to side, so there is no back door and no safe corner: every
house is somebody's neighbour in every direction. Rule the plate to order if
the presets do not suit. Every light is printed in the colour of its class, so
the plate says at a glance where life will take, and resting the pointer on a
squadron reads out what is aboard it.
Each world you hold makes one stream of output, and the whole game is the
argument over where it goes: into works, into the climate, into the yards,
into the laboratories, or into the reserve. Research runs in six branches, and
a hull carries the gunnery and structure marks it was laid down with for the
rest of its life, so a fleet built cheap and early is still cheap and early
ten turns later.
Two to four houses begin the same way at opposite ends of the reach, and none
of them intend to share it. The reach falls to the last house standing, to
whoever holds twice the second house and 38% of the whole for 4 turns running,
or to the ledger at the last turn.
Players: 1 (against 1 to 3 machine houses) Play length: 25 to 90 minutes, set
by the survey length you choose (60 / 100 / 150 turns) Genre: 4X strategy,
empire building, turn-based Controls: pointer or touch, with keyboard panning,
zoom and end-of-turn
Read Article
Website Updates · August 11, 2026
Adds Version 1.5 manifest cover discovery to the Game Library while preserving existing database cover images and special overrides.
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Game Updates · August 11, 2026
A tactical wargame at individual-vehicle scale, with a battle builder. One counter is one tank, one gun or one section; a turn is one minute; and the points you hold back are what let you fire in the enemy’s minute.
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Game Updates · August 11, 2026
A tactical wargame at individual-vehicle scale, with a battle builder. One counter is one tank, one gun or one section; a turn is one minute; and the points you hold back are what let you fire in the enemy’s minute.
Read Article
Game Updates · August 11, 2026
A tactical wargame at individual-vehicle scale, with a battle builder. One counter is one tank, one gun or one section; a turn is one minute; and the points you hold back are what let you fire in the enemy’s minute.
Read Article
Game Updates · August 11, 2026
A tactical wargame at individual-vehicle scale, with a battle builder. One counter is one tank, one gun or one section; a turn is one minute; and the points you hold back are what let you fire in the enemy’s minute.
Read Article
Game Updates · August 11, 2026
A tactical wargame at individual-vehicle scale, with a battle builder. One counter is one tank, one gun or one section; a turn is one minute; and the points you hold back are what let you fire in the enemy’s minute.
Read Article
Game Updates · August 11, 2026
Room ID Update: every visible chamber on the map now displays its room number to match the Movement panel.
Read Article
Game Updates · August 11, 2026
Two commands draw a purse, requisition from the same catalogue, deploy on identical ground, and fight over objectives that pay their worth at the end of every half-turn. What you bought at the requisition board decides how the affair goes: armour that cannot be stopped by anything the other side owns, a gun line that cannot take ground, or something in between.
Read Article
Game Updates · August 11, 2026
Outpost Exit Fix: adds a dedicated Leave Outpost handler that closes the modal, refreshes movement controls, redraws the map, and returns control to exploration.
Read Article
Game Updates · August 11, 2026
Map Interaction Fix: replaces mixed mouse/click state with unified pointer controls for reliable click-to-move, drag-to-pan, and wheel zoom.
Read Article
Game Updates · August 11, 2026
Performance Update: faster response through cached graph distances, fewer autosaves, lighter ecology updates, capped logs, and reduced UI work.
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Game Updates · August 11, 2026
Reliable Movement & Layout Fix: true left-side expedition log and explicit adjacent-room movement buttons independent of canvas clicking.
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Game Updates · August 11, 2026
Layout & Movement Clarity: moves the expedition log to a dedicated left column and clarifies one-click movement to connected green chambers.
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Game Updates · August 11, 2026
UI Cleanup Release: removes stale deleted-title helpers and diagnostics while preserving the verified single launcher, one-click movement, zoom/pan, compact responsive interface, and Tronsoft Spec 1.4 structure.
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Game Updates · August 11, 2026
Responsive Hotfix: removed the competing duplicate title startup layer, restored direct one-click adjacent movement, and compacted the gameplay interface.
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Game Updates · August 11, 2026
UI & Movement Fix: restored reliable adjacent movement and compacted the interface to prioritize the cave map.
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Game Updates · August 11, 2026
Release Candidate Fix with deterministic seeded Daily Cave, authentic 20-room Classic mode, fullscreen, in-game dialogs, dedicated AI decisions, delete-save control, and real gameplay screenshot.
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Game Updates · August 11, 2026
A turn-based hex-grid strategy wargame. Version 2.1.5 refines unit activation flow so units remain selected while movement remains, adds Done / Next Unit behavior, and fixes advance-into-city capture after combat while retaining v2.1 theater-planning AI and stabilization fixes.
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Game Updates · August 11, 2026
A turn-based hex-grid strategy wargame. Version 2.1.3 fixes Army/unit selection by separating normal clicks from map-drag pointer capture, while retaining the v2.1 theater-planning AI and v2.1.2 stabilization fixes.
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Game Updates · August 11, 2026
A turn-based hex-grid strategy wargame. Version 2.1.2 stabilizes the v2.1 theater-planning AI by correcting reserve supply scoring and ensuring player-facing road and bombardment statistics count only Player 0 actions.
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Game Updates · August 10, 2026
Two commands draw a purse, requisition from the same catalogue, deploy on identical ground, and fight over objectives that pay their worth at the end of every half-turn. What you bought at the requisition board decides how the affair goes: armour that cannot be stopped by anything the other side owns, a gun line that cannot take ground, or something in between.
Read Article
Game Updates · August 10, 2026
An asymmetric strategy recreation of the struggle for Middle-earth. Command the Free Peoples or the Shadow across a strategic map of thirty-plus regions: marshal armies, bring nations to war, hunt the Ring-bearer, and race between four paths to victory. Play either side against a heuristic AI, or watch the two AIs contest the War of the Ring end to end.
Read Article
Game Updates · August 10, 2026
An asymmetric strategy recreation of the struggle for Middle-earth. Command the Free Peoples or the Shadow across a strategic map of thirty-plus regions: marshal armies, bring nations to war, hunt the Ring-bearer, and race between four paths to victory. Play either side against a heuristic AI, or watch the two AIs contest the War of the Ring end to end.
Read Article
Game Updates · August 10, 2026
An asymmetric strategy recreation of the struggle for Middle-earth. Command the Free Peoples or the Shadow across a strategic map of thirty-plus regions: marshal armies, bring nations to war, hunt the Ring-bearer, and race between four paths to victory. Play either side against a heuristic AI, or watch the two AIs contest the War of the Ring end to end.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Website Updates · August 10, 2026
Redesigns the Your Rating page to match the Player Rating interface and clarify 1-to-5 star selection.
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Website Updates · August 10, 2026
Aligns the personal rating selector with the Player Rating display.
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Website Updates · August 10, 2026
Replaces the player rating selector with a direct, reliable five-star control.
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Game Updates · August 10, 2026
A derelict space passenger liner investigation game combining Space Hulk tension, Nemesis threat escalation, and Dead Space atmosphere. Board the ICV Meridian Star — missing 847 days — and escape before the fusion core detonates.
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Website Updates · August 10, 2026
Fixes the player rating star selection display and interaction.
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Website Updates · August 10, 2026
Improves the player five-star rating selection experience.
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Website Updates · August 10, 2026
Repairs the player rating page and fixes the updater checksum package contents.
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Game Updates · August 10, 2026
A derelict space passenger liner investigation game combining Space Hulk tension, Nemesis threat escalation, and Dead Space atmosphere. Board the ICV Meridian Star — missing 847 days — and escape before the fusion core detonates.
Read Article
Website Updates · August 10, 2026
Fixes the game rating star-selection control.
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Website Updates · August 10, 2026
Restores the original five-star player rating system.
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Game Updates · August 10, 2026
Command humanity's first deep-space exploration vessel across four alien worlds. Manage a four-specialist crew, ship systems, fuel, research, and resources in a single-player sci-fi campaign.
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Website Updates · August 10, 2026
Adds half-star precision to the existing Tronsoft player game-rating system.
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Website Updates · August 10, 2026
Completes Tronsoft player game ratings with a public five-star rating and review page.
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Website Updates · August 10, 2026
Game Play and Continue links now open a dedicated new game window and show a server-rendered hourglass launch screen before the game loads.
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Game Updates · August 10, 2026
A faithful browser-based dungeon crawl. Command a band of up to four heroes into the dungeon of the Warlock Lord: explore room by room through fog of war, battle his monstrous minions with the classic combat-dice system, gather treasure, disarm traps, and cast spells. Slay the Warlock Lord, then flee to the Iron Gate to escape and win.
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Game Updates · August 10, 2026
Command humanity's first deep-space exploration vessel across four alien worlds. Manage a four-specialist crew, ship systems, fuel, research, and resources in a single-player sci-fi campaign.
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Website Updates · August 10, 2026
Direct new-window game launching with an hourglass loading screen.
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Game Updates · August 10, 2026
Classic Tic Tac Toe with minimax AI, Coach Mode, post-round move analysis, achievements, themes, statistics, replay, and local saving.
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Game Updates · August 10, 2026
Classic Go with local and AI play, Chinese/Japanese scoring, handicap, clocks/byo-yomi, SGF, saves, replay branching, teaching tools, post-game review, score timeline, influence/group analysis, puzzles, lessons, themes, statistics, and AI personalities.
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Game Updates · August 10, 2026
An independent browser recreation of the space-age real estate game on the original 91-space board: buy planets and moons, manage hydron fuel, survive Red Shift cards and optional laser duels, and be the last ship flying.
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Game Updates · August 10, 2026
A turn-based hex-grid strategy wargame. Version 1.6 turns Empire into a reusable scenario platform with JSON scenarios, an integrated editor, last-known intelligence, battle reports, turn briefings, expanded task-force commands, fighter recon/patrol, and campaign Hall of Fame.
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Website Updates · August 10, 2026
Admin permission hardening, settings repair, and preview-link cleanup.
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Game Updates · August 10, 2026
Tronsoft Checkers with AI, replay, analysis, achievements, statistics, accessibility, and portable saves.
Read Article
Game Updates · August 10, 2026
An asymmetric strategy recreation of the struggle for Middle-earth. Command the Free Peoples or the Shadow across a strategic map of thirty-plus regions: marshal armies, bring nations to war, hunt the Ring-bearer, and race between four paths to victory. Play either side against a heuristic AI, or watch the two AIs contest the War of the Ring end to end.
Read Article
Game Updates · August 10, 2026
Western Front tactical wargame featuring 16 situations, Campaign Command, persistent operational resources, command and supply, overwatch, weather, smoke, entrenchment, enhanced AI, victory forecasting and battle replay.
Read Article
Game Updates · August 10, 2026
Tronsoft Checkers with AI, replay, analysis, achievements, statistics, accessibility, and portable saves.
Read Article
Game Updates · August 10, 2026
Tronsoft Checkers with AI, replay, analysis, achievements, statistics, accessibility, and portable saves.
Read Article
Game Updates · August 10, 2026
A derelict space passenger liner investigation game combining Space Hulk tension, Nemesis threat escalation, and Dead Space atmosphere. Board the ICV Meridian Star — missing 847 days — and escape before the fusion core detonates.
Read Article
Game Updates · August 9, 2026
Tronsoft Checkers with AI, replay, analysis, achievements, statistics, accessibility, and portable saves.
Read Article
Game Updates · August 9, 2026
A single-player, turn-based hex strategy game of world conquest set on a seamless wrap-around globe. Capture cities to build armies, choose what each city produces, and wipe out one to four rival empires. Grown from a hand-drawn 2003 hex map.
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Game Updates · August 9, 2026
You are the last heir of a fallen house, shipwrecked on a foreign shore. Cross a dangerous procedural kingdom to claim the Ivory Throne within 100 days. Version 1.3.0 adds Inventory 2.0, named procedural locations, expanded side quests, enhanced camping, and Dungeon 2.0.
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Game Updates · August 9, 2026
Classic full-rules chess with local two-player play, four AI difficulty levels, AI vs AI, increment clocks, expanded opening recognition, rigorous FEN/PGN tools, move review, game statistics, themes, a replayable local completed-game library, sound, and local resume.
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Game Updates · August 9, 2026
A tournament-ready Othello strategy and training game with Human vs Human, Human vs AI, AI vs AI, five AI personalities, exact endgame solving, opening-book play, puzzles, clocks, post-game analysis, and coaching.
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Website Updates · August 9, 2026
Adds consistent open-location choices.
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Website Updates · August 9, 2026
Completes the Game Portal screenshot and walkthrough implementation.
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Game Updates · August 9, 2026
Cube Maze with reproducible seeded mazes, save/resume, map waypoints and shortest known routes, persistent exploration memory, map and log filters, multi-floor navigation aids, accessibility options, turn-based combat, survival systems, and synthesized audio.
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Game Updates · August 9, 2026
A wargame of the North Atlantic in May 1941. You never see the enemy: you see a chinagraph cross on a hex chart, the time the report was made, and a field of hexes that grows every watch you fail to find her again. Search, contact and pursuit under fog of war, for one player against a machine commander, on a fixed board built from real coastlines.
Read Article
Game Updates · August 9, 2026
Farhold — an original game of star empires, played on a photographic survey
plate ruled in hexes that wraps in both directions.
One sun is yours. Every other light in the reach is a point on the plate: you
know where it is, not what stands under it. Send a probe, or push your
scanners further, and the annotation appears beside it — climate, yield, and
whoever is already there. Distance is counted in hexes and nothing else: a
drive rating is hexes a turn, a scanner mark is hexes read clear, and a course
is a run of hexes you can see before you commit to it. The plate wraps top to
bottom and side to side, so there is no back door and no safe corner: every
house is somebody's neighbour in every direction. Rule the plate to order if
the presets do not suit. Every light is printed in the colour of its class, so
the plate says at a glance where life will take, and resting the pointer on a
squadron reads out what is aboard it.
Each world you hold makes one stream of output, and the whole game is the
argument over where it goes: into works, into the climate, into the yards,
into the laboratories, or into the reserve. Research runs in six branches, and
a hull carries the gunnery and structure marks it was laid down with for the
rest of its life, so a fleet built cheap and early is still cheap and early
ten turns later.
Two to four houses begin the same way at opposite ends of the reach, and none
of them intend to share it. The reach falls to the last house standing, to
whoever holds twice the second house and 38% of the whole for 4 turns running,
or to the ledger at the last turn.
Players: 1 (against 1 to 3 machine houses) Play length: 25 to 90 minutes, set
by the survey length you choose (60 / 100 / 150 turns) Genre: 4X strategy,
empire building, turn-based Controls: pointer or touch, with keyboard panning,
zoom and end-of-turn
Read Article
Game Updates · August 9, 2026
A 4X game of charters, hulls and a sky that runs out of ore. Write a people from a point budget, design every warship slot by slot from components your scholars have opened, and sow a procedurally ruled sky before a neighbour does. Seasons resolve simultaneously: nobody moves second. Three scenarios, a branching campaign, four commander tempers at three skills, and a crust that never refills.
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Game Updates · August 9, 2026
GALAXY v3.2.1 - Operational Warfare refinement with combat-effective doctrines, class-aware reinforcements, functional military infrastructure, intelligence-ranged front estimates, real planning routes, and compact military controls.
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Website Updates · August 9, 2026
Closes the final walkthrough fallback edge case.
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Website Updates · August 9, 2026
Completes the Game Portal screenshot and walkthrough implementation.
Read Article
Game Updates · August 9, 2026
A 4X game of charters, hulls and a sky that runs out of ore. Write a people from a point budget, design every warship slot by slot from components your scholars have opened, and sow a procedurally ruled sky before a neighbour does. Seasons resolve simultaneously: nobody moves second. Three scenarios, a branching campaign, four commander tempers at three skills, and a crust that never refills.
Read Article
Website Updates · August 9, 2026
Completes Game Portal detail-page media and documentation presentation.
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Game Updates · August 9, 2026
Galactic Age maintenance release with stable map camera behavior across interface and layout changes, while retaining strategic eras, victory paths, fleet automation, task forces, war objectives, economy management and megaprojects.
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Game Updates · August 9, 2026
Galactic Age maintenance release with corrected terrain and strategic-supply overlay rendering, while retaining strategic eras, victory paths, fleet automation, task forces, war objectives, economy management and megaprojects.
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Game Updates · August 9, 2026
Galactic Age milestone with strategic eras, multiple victory paths, fleet automation, task forces, war objectives, strategic supply, galactic terrain, economy management, megaprojects and a unified Command Sidebar.
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Game Updates · August 8, 2026
Britannia is at peace and needs no champion of arms. It needs someone who lives the eight virtues. Every virtue is scored from how you behave: what you give, what you spare, what you take, whether you keep your word. Raise each to full, be elevated at its shrine, gather the Bell, Book and Candle, learn the Word of Passage at three altars deep underground, and answer the Codex at the bottom of the Great Stygian Abyss.
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Game Updates · August 8, 2026
Cube Maze with stacked Cube and Hex geometries, wall-aligned animated doors, interactive 2D/3D maps, turn-based combat, survival systems, and synthesized audio.
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Game Updates · August 8, 2026
A turn-based game of star empires: explore an unknown sky, settle what will hold people, build and re-engine a fleet, learn four sciences, and take what your rivals hold. The plate is ruled in hexes and a course is a run of hexes you can count before you commit.
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Website Updates · August 8, 2026
Corrects the Email Reader for GoDaddy Professional Email.
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Website Updates · August 8, 2026
Adds Modern Authentication to the Admin Email Reader.
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Website Updates · August 8, 2026
Eliminates the remaining No such host as mail.tronsoft.net error.
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Website Updates · August 8, 2026
Replaces the invalid mail.tronsoft.net default and adds mailbox diagnostics.
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Website Updates · August 8, 2026
Publishes the built-in Email Reader into Admin.
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Website Updates · August 8, 2026
Aligns Game Feedback filter actions on one baseline.
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Website Updates · August 8, 2026
Aligns Filter and Reset on the same baseline.
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Website Updates · August 8, 2026
Repairs duplicate release-news publishing and stale Admin health warnings.
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Website Updates · August 8, 2026
Repairs verified Admin defects and makes remaining runtime errors directly actionable.
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Website Updates · August 8, 2026
Makes the Dashboard Health percentage self-explanatory.
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Website Updates · August 8, 2026
Corrects the Admin Dashboard Health score.
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Website Updates · August 8, 2026
Restores true full-width Admin pages.
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Game Updates · August 8, 2026
Cube Maze with stacked Cube and Hex geometries, wall-aligned animated doors, interactive 2D/3D maps, turn-based combat, survival systems, and synthesized audio.
Read Article
Website Updates · August 8, 2026
Repairs 404 errors from Download Game buttons.
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Website Updates · August 8, 2026
Adds a no-image hourglass loader and removes load-time 404 noise.
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Game Updates · August 8, 2026
A squad-level tactical wargame of infantry, leaders and morale on the Eastern Front. Fire seldom kills; it pins men down and breaks them, and only an officer gets them up again. Three actions are fought hex by hex over four printed geomorphic boards, with an umpire’s slip written up for every volley — every weapon, every modifier by name, the dice and the verdict — filled in before you give the order to fire.
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Game Updates · August 8, 2026
Two superpowers fight for a continent that never existed. Move, fight, then exploit: armour that breaks the line pours through it in a phase of its own. Play on the printed mapboard of 1865 hexes and 63 towns, or have a fresh, provably even continent raised for the campaign.
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Game Updates · August 8, 2026
Grand-strategic war in Europe from 1939 to 1945. Six great powers and seventeen minor countries contest a hex mapboard of Europe, North Africa and the Near East across twenty-three seasons. Each power keeps a single pool of Basic Resource Points, and that one pool pays for offensives, declarations of war, diplomacy, rail movement and construction alike, so every season is a decision about what not to spend it on. Fronts are opened by purchase rather than by wish: only an offensive releases movement points. Supply is blocked by enemy formations rather than by the zones they project, capitals must be stormed rather than walked into, and a finite counter mix means losses genuinely hurt.
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Website Updates · August 7, 2026
Adds first-class walkthrough support to TIFE story packages.
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Website Updates · August 7, 2026
Repairs public 404 errors discovered during a live-site link audit.
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Website Updates · August 7, 2026
Consolidates TIFE around a single shared runtime and validates stories before publication.
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Website Updates · August 7, 2026
Modernizes TIFE story installation, validation, catalog registration, launch routing, backups, and Admin presentation.
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Website Updates · August 7, 2026
Completes the Exploration Portal and removes its remaining dead navigation targets.
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Website Updates · August 7, 2026
Expands the public Game Encyclopedia to the full available screen width.
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Website Updates · August 7, 2026
Repairs the Unknown column g.publisher error on the public Encyclopedia.
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Website Updates · August 7, 2026
Repairs the public Encyclopedia 404 and exposes the existing Encyclopedia database through a public browser.
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Website Updates · August 7, 2026
Repairs the Game Publisher page tiles and obsolete published-game links.
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Website Updates · August 7, 2026
Repairs public 404 errors discovered during a live-site link audit.
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Website Updates · August 7, 2026
Synchronizes all website version displays and exported package metadata.
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Game Updates · August 7, 2026
1.3.0 - A card under the pointer for any counter or report. 1.2.0 - The ground is printed rather than generated: three fixed boards from the real features of the fighting, objectives as named places, par re-measured. 1.1.0 - Added sound and a Sound button. 1.0.0 - First release: three actions, the l...
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Website Updates · August 6, 2026
Installs the shared TIFE runtime required by native TIFE stories and repairs installer launch validation.
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Website Updates · August 6, 2026
All version displays and Web Updates now use one authoritative release record.
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Website Updates · August 6, 2026
Package News Publishing Fix has been installed.
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Website Updates · August 6, 2026
Full-Width Home Redesign has been installed.
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Website Updates · August 6, 2026
Home Technology Portal Tile has been installed.
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Website Updates · August 6, 2026
Admin Diagnostics Page Repair has been installed.
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Website Updates · August 6, 2026
Home News, Login Popup, and Menu Repair has been installed.
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Website Updates · August 6, 2026
Installs the shared TIFE runtime required by native TIFE stories and repairs installer launch validation.
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Website Updates · August 6, 2026
Installs the shared TIFE runtime required by native TIFE stories and repairs installer launch validation.
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Website Updates · August 6, 2026
Added a dedicated TIFE installer that validates native story packages, installs versioned story files under /tife-games, updates the game catalog, records engine and story versions separately, and launches through the shared TIFE runtime.
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Website Updates · August 6, 2026
The Home title pane now begins with Game Portal followed immediately by TIFE Portal.
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Website Updates · August 6, 2026
The Home title pane now features TIFE Portal and News Portal instead of Museum and Downloads.
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Game Updates · August 6, 2026
A weekly campaign of the Eastern Front at army and corps level, in which rail gauge, weather and rations decide as much as the firing line.
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Website Updates · August 6, 2026
Selecting Games now clears old Game Library filters and opens page one with the Game filter selected.
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Game Updates · August 6, 2026
A 35-chapter interactive adaptation of Mark Twain's The Adventures of Tom Sawyer for the Tronsoft Interactive Fiction Engine.
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Website Updates · August 6, 2026
Selecting Games in the Game Portal now opens Game Library with Standard games selected.
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Website Updates · August 6, 2026
Legacy root files for the remaining Tronsoft systems are now quarantined safely while required compatibility entry points remain.
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Website Updates · August 6, 2026
Legacy Museum files in the public root are now quarantined without affecting the active Museum Portal.
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Game Updates · August 6, 2026
A complete chapter-by-chapter TIFE adaptation of Mark Twain's public-domain novel, built on the native Tronsoft Interactive Fiction Engine package structure.
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Game Updates · August 6, 2026
A complete 35-chapter TIFE interactive-fiction adaptation of Mark Twain’s The Adventures of Tom Sawyer, featuring chapter objectives, intermissions, time progression, NPC schedules, side activities, journal entries, achievements, and persistent saves.
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Website Updates · August 6, 2026
Legacy Encyclopedia files in the public root are now quarantined without affecting active Encyclopedia modules.
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Game Updates · August 6, 2026
TIFE 3.1.0 interactive-novel adaptation of The Adventures of Tom Sawyer with 35 playable chapters, strict required-objective chapter gating, intermissions, time progression, side activities, journal, achievements, NPC schedules, reputation, trading currency, and persistent saves.
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Game Updates · August 6, 2026
TIFE 3.1.0 interactive-novel adaptation of The Adventures of Tom Sawyer with 35 playable chapters, strict required-objective chapter gating, intermissions, time progression, side activities, journal, achievements, NPC schedules, reputation, trading currency, and persistent saves.
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Website Updates · August 6, 2026
Website updates can safely remove obsolete files and folders with confirmation and an audit trail.
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Game Updates · August 6, 2026
TIFE 3.0 interactive-novel adaptation of The Adventures of Tom Sawyer with 35 playable chapters, three required actions per chapter, intermissions, time progression, side activities, journal, achievements, NPC schedules, reputation, trading currency, and persistent saves.
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Website Updates · August 6, 2026
The public root has been cleaned and portal implementations organized behind compatibility entry points.
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Game Updates · August 6, 2026
A chapter-by-chapter TIFE adaptation of Mark Twain's public-domain novel The Adventures of Tom Sawyer, with one playable location for each of its 35 chapters.
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Website Updates · August 6, 2026
The Home page now includes a live News Portal section showing the latest general news, Web Update, and Game Update.
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Game Updates · August 6, 2026
A complete TIFE interactive-fiction adaptation of Mark Twain's public-domain novel The Adventures of Tom Sawyer.
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Website Updates · August 6, 2026
Web Updates Guaranteed Synchronization has been installed on the Tronsoft Games website.
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Website Updates · August 6, 2026
Tronsoft Games Portal v21.0.2 has been installed and published successfully.
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Website Updates · August 6, 2026
The Web Updater was connected to News Portal publishing.
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Game Releases · August 6, 2026
Typhoon of Steel v1.0.1 is now available on Tronsoft Games.
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Game Releases · August 6, 2026
Mech Brigade v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 6, 2026
After the Fall: Milestone 9 Sprint 11 v2.8.0 is now available on Tronsoft Games.
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Game Releases · August 6, 2026
After the Fall: Milestone 8 Sprint 10 v2.7.0 is now available on Tronsoft Games.
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Game Releases · August 6, 2026
After the Fall: Milestone 6 Sprint 7 v2.5.0 is now available on Tronsoft Games.
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Game Releases · August 6, 2026
Battles of Destiny v2.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
The Perfect General v1.0.2 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
The Lost Admiral v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
Lost Admiral Html5 1 v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
THE SABLE CASTE v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
Bad Blood v1.0.1 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
Voyage of the BSM Pandora v1.1.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
THE GRAVE OF BELLS v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
Bonegrass v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
Talonfall v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
Tarnsman of Gor v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 5, 2026
Tronsoft Interactive Fiction Engine v2.3.1 is now available on Tronsoft Games.
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Game Releases · August 4, 2026
Kestrel Road v1.1.0 is now available on Tronsoft Games.
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Game Releases · August 4, 2026
Nightsown v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 4, 2026
Emberward v1.0.0 is now available on Tronsoft Games.
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Website Updates · August 4, 2026
Exploration Portal navigation now appears inside its title pane and replaces the older standalone submenu and hero buttons.
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Website Updates · August 4, 2026
Release patch notes are now published directly to the Tronsoft News Portal.
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Game Releases · August 3, 2026
Bad Blood Html5 1 v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 3, 2026
Bad Blood Html5 v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 3, 2026
Line of Departure v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 3, 2026
Farhold v3.6.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
Farhold v3.5.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall: Milestone 5 Sprint 6 v2.4.5 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall: Milestone 5 Sprint 5 v2.4.4 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall: Milestone 5 Sprint 4 v2.4.3 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall: Milestone 5 Sprint 2 v2.4.1 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall: Milestone 5 Sprint 1 v2.4.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall: Milestone 4 v2.3.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall v2.2.0 — Milestone 3 v2.2.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
After the Fall - Milestone 2 v2.1.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
TWE: After the Fall v2.0.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
TWE: After the Fall v1.1.2 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
TWE: After the Fall v1.1.1 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
TWE: After the Fall v1.1.0 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
TWE: After the Fall v1.0.3 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
TWE: After the Fall v1.0.2 is now available on Tronsoft Games.
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Game Releases · August 2, 2026
TWE: After the Fall v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 1, 2026
Little Wars v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 1, 2026
Free Kriegsspiel v2.0.0 is now available on Tronsoft Games.
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Game Releases · August 1, 2026
Hellwig's Wargame v1.0.0 is now available on Tronsoft Games.
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Game Releases · August 1, 2026
Kriegsspiel v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 31, 2026
Quest for Glory II: Trial by Fire v2.0.1 is now available on Tronsoft Games.
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Game Releases · July 31, 2026
Steel Fury v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 31, 2026
Steel Fury v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 31, 2026
Kestrel Road v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 31, 2026
Wintergewitter v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Dracula v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Genesis v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Titan v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Europa v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Europa v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Asteroid v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Luna v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
The Three Musketeers v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Tarzan of the Apes v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
The Lost World v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Five Weeks in a Balloon v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Mars v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Arcology Mars v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Conan - The Hour of the Dragon v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Conan - Red Nails v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Conan - The Hour of the Dragon v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Conan - Queen of the Black Coast v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Conan - The Tower of the Elephant v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Tronsoft Interactive Fiction Engine v2.3.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
The Warlord of Mars v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Robin Hood: Outlaws of Sherwood v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
She: A History of Adventure v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
The Count of Monte Cristo v2.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
The Gods of Mars v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
The Count of Monte Cristo v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Phantasie III v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 30, 2026
Empire Builder v1.4.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Flarelight v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.6.7 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.6.6 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.6.5 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.6.3 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.6.2 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.6.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.6.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.8 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.7 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.6 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.5 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.4 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.3 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.2 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.5.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.16 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.15 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.14 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.13 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.12 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.11 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.10 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.9 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.8 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.7 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.6 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.5 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.4 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.3 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.4.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.3.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.2.4 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.2.3 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.2.2 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.2.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.2.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.1.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Cube Maze v2.0.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Empire Builder v1.3.2 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
A Princess of Mars v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Empire Builder v1.3.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
The Gods of Mars v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Empire Builder v1.3.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Empire Builder v1.2.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Empire Builder v1.2.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
The Chessmen of Mars v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Princess Of Mars Project v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Empire Builder v1.1.1 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Arcology Mars V0 3 v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 29, 2026
Empire Builder v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Cube Maze v1.8.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Cube Maze v1.7.1 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Cube Maze v1.7.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Cube Maze v1.6.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Cube Maze v1.3.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Empire Builder v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Cube Maze v1.2.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Empire Builder v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Martian Rails v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Tharsis Line v1.0.2 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Kampfgruppe v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Legends of Kharos v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Tharsis Line v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Iron Continent v1.0.2 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Iron Continent v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Realms of Aetherfall: Isles of Kharos v3.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Iron Continent v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
British Rails v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Ironway v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Ironway v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Realms of Aetherfall v2.1.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Hollowtide v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Iron Dividend v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 28, 2026
Panzergruppe Guderian v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 27, 2026
Deadfall v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 27, 2026
The Quiet Wheel v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 27, 2026
King Solomon's Mines v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 27, 2026
Treasure Island: The Black Reef v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 27, 2026
Treasure Island: The Black Reef v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 27, 2026
Panzergruppe Guderian v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 27, 2026
Space Salvager v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 26, 2026
The Fountain of Youth: The Lost Meridian v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 26, 2026
The Fountain of Youth: The Lost Meridian v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 26, 2026
The Ember Sigil v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Master of the World v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Ultima IV: Quest of the Avatar v1.0.3 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Cinderfall 2210 v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Ultima IV: Quest of the Avatar v1.0.2 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Ultima IV: Quest of the Avatar v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Battle of the Bulge v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Ultima IV: Quest of the Avatar v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
From the Earth to the Moon v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Battle Of The Bulge Code Layer v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
The Mysterious Island v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
Around the World in Eighty Days v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 25, 2026
The Arab-Israeli Wars v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
Journey to the Center of the Earth v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
The Island of Doctor Moreau v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
The Art of War v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
The First Men in the Moon v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
Ironvoid v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
The First Men in the Moon v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
The Invisible Man v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 24, 2026
The Time Machine v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 23, 2026
The War of the Worlds v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 23, 2026
Twenty Thousand Leagues Under the Sea v1.0.0 is now available on Tronsoft Games.
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Game Updates · July 23, 2026
Explore an underground world, solve environmental puzzles, and recover the missing survey marker using the shared Tronsoft Interactive Fiction Engine 3.1.0 runtime.
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Game Releases · July 23, 2026
Chrome Sirens of Ganymede v2.1.3 is now available on Tronsoft Games.
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Game Releases · July 23, 2026
Ultima III: Exodus v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 23, 2026
Colossal Cave Expedition v2.1.3 is now available on Tronsoft Games.
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Game Releases · July 23, 2026
Colossal Cave Expedition v2.1.2 is now available on Tronsoft Games.
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Game Releases · July 23, 2026
Colossal Cave Expedition v2.1.1 is now available on Tronsoft Games.
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Game Releases · July 23, 2026
Colossal Cave Expedition v2.1.0 is now available on Tronsoft Games.
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Game Releases · July 22, 2026
Colossal Cave Expedition v2.0.1 is now available on Tronsoft Games.
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Game Releases · July 22, 2026
Colossal Cave Expedition v2.0.0 is now available on Tronsoft Games.
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Game Releases · July 22, 2026
Chrome Sirens of Ganymede v2.0.0 is now available on Tronsoft Games.
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Game Releases · July 22, 2026
Stranded v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 22, 2026
Ultima II: The Revenge of the Enchantress v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 22, 2026
Ultima I: The First Age of Darkness v2.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Tronsoft Card Classics v1.2.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Strange Seas v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Tronsoft Card Classics v1.1.2 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Strange Seas v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Tronsoft Card Classics v1.1.1 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Tronsoft Card Classics v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Tron's Empire v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Tronsoft Card Classics v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Galactic Imperialism v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Chrome Sirens of Ganymede v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
The Sunless Crown v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
The Sunken Throne v1.0.1 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
The Sunken Throne v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 21, 2026
Cube Maze v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 20, 2026
Parcheesi v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 20, 2026
ZORK I v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 20, 2026
Starfall Valley v1.0.2 is now available on Tronsoft Games.
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Game Releases · July 20, 2026
Crownfall v0.5.0 is now available on Tronsoft Games.
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Game Releases · July 20, 2026
Othello v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 20, 2026
Blackmarl Deep v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 20, 2026
Starfall Valley v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Wreck of the BSM Pandora v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Voyage of the BSM Pandora v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Panzer Blitz v2.4.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Napoleon's Last Battles v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Colossal Cave v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
BSM Pandora v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Super Star Trek — Grand Scale Edition v1.0.2 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Barbarian Prince v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Tron's Star Trek v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 19, 2026
Tron's Craps v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 18, 2026
Cube Maze v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 18, 2026
Risk: Lord of the Rings v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 18, 2026
Colossal Cave — TIFE Edition v1.0 is now available on Tronsoft Games.
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Game Releases · July 17, 2026
Barbarian Kings v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 17, 2026
Barbarian Kings v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 17, 2026
Albion: Land of Faerie v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Neon Shadows v1.1.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Neon Shadows v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
HeroQuest: The Trial of the Iron Gate v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Panzer Blitz v2.1.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Panzer Blitz v2.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
ZORK I — The Great Underground Empire v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
ISS Vanguard v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Tic Tac Toe v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Go v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Checkers v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 16, 2026
Chess v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 15, 2026
SolarQuest v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 15, 2026
Panzer Blitz v1.0.0 is now available on Tronsoft Games.
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Game Releases · July 15, 2026
Zork I: The Great Underground Empire v1.2.0 is now available on Tronsoft Games.
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Game Releases · July 14, 2026
Ultima: Britannian Chronicles v1.0.0 is now available on Tronsoft Games.
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Website Updates · July 14, 2026
Tronsoft Games Portal v6.32.2 has been installed and published successfully.
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Website Updates · July 14, 2026
Tronsoft Games Portal v6.31.12 has been installed and published successfully.
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Website Updates · July 14, 2026
Tronsoft Games Portal v6.31.11 has been installed and published successfully.
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Website Updates · July 14, 2026
Tronsoft Games Portal v6.31.10 has been installed and published successfully.
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