Website Updates
Tronsoft Games Portal v21.7.74 Released
Removes inherited maximum-width constraints while retaining responsive page gutters and portal styling.
Read Article →News Portal
Follow Tronsoft announcements, platform improvements, release notes, and newly published games.
Website Updates
Removes inherited maximum-width constraints while retaining responsive page gutters and portal styling.
Read Article →Website Updates
Uses the existing /news/ portal as the baseline and adds shared portal styling, hero navigation, card behavior, and responsive layout.
Read Article →Website Updates
Uses /news/index.php as the portal and /news/article.php for articles. Legacy /news/news.php and /news/news-article.php inside the folder now redirect to the canonical pages.
Read Article →Website Updates
Published articles with no future publish date now appear in /news.php and open through /news-article.php?slug=....
Read Article →Website Updates
Draft, Review, Scheduled, Published, and Archived remain available. Existing articles keep their current status.
Read Article →Website Updates
Removes the hidden textarea required attribute, uses server-side validation, and synchronizes TinyMCE before submit.
Read Article →Website Updates
Removes custom JavaScript submit interception and adds a fallback submit control. No database migration.
Read Article →Website Updates
Save Article now posts directly to /admin/news-editor.php, disables while saving, synchronizes editor content, and redirects back with a success notice.
Read Article →Game Updates
Version 2.4.1 - Flagship & Contact Tracking: explicit flagships, flagship-led formations, directional uncertainty, contact lifecycle, undo-lock explanations and projected-position intercept plotting. Version 2.4.0 - Tactical Intelligence & Formation Command: ghost contacts, uncertainty zones, projec...
Read Article →Game Updates
v2.6.3 - Cached the settled table in an offscreen surface. Every card carries a blurred drop shadow, the most expensive thing a 2D canvas does, and all of them were redrawn on every animation frame: the table ran at about 9 frames a second, so the cards were never shown at the speed they were ...
Read Article →Game Updates
VERSION 2.0.0 - Milestone release: tutorial, scenario workshop/import/export, three new scenarios, replay timeline, after-action assessment, accessibility/audio framework, and encyclopedia. CONQUERED KINGDOMS — VERSION 1.9.0 2026-08-17 - Added five army formations with destination ghost previews....
Read Article →Game Updates
v2.6.2 - Moved the public integration API back inside the engine closure; every one of its functions referenced closure-private state from outside it, and two threw on load. - Removed window.startGame = window.SJLaunchGame, which made the launcher call itself. - Published currentGame, legalMoves, ...
Read Article →
Sign in without leaving the page.