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Standard Game · Strategy

Terrible Swift Sword

Gettysburg, 1–3 July 1863, at regiment and battery scale: every regiment and battery of both armies by name and strength, every brigade commander and his horse, on a 120-yard hex map of the field. Eight scenarios from McPherson's Ridge to Pickett's Charge and the full three-day battle; a machine general for either side, hot-seat play, brigade orders, optional fog of war, and the Casualty Return that rules every volley and charge in full.

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0 ratings
Enginestandard
ReleasedSep 28, 2026
UpdatedOct 1, 2026

About this game

Gettysburg, 1–3 July 1863, at regiment and battery scale: every regiment and battery of both armies by name and strength, every brigade commander and his horse, on a 120-yard hex map of the field. Eight scenarios from McPherson's Ridge to Pickett's Charge and the full three-day battle; a machine general for either side, hot-seat play, brigade orders, optional fog of war, and the Casualty Return that rules every volley and charge in full.

Screenshots

Terrible Swift Sword screenshot 1
Terrible Swift Sword screenshot 1
Terrible Swift Sword screenshot 2
Terrible Swift Sword screenshot 2
Terrible Swift Sword screenshot 3
Terrible Swift Sword screenshot 3
Terrible Swift Sword screenshot 4
Terrible Swift Sword screenshot 4

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